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android 蓝牙开发浅析

2013-03-03 09:16 423 查看
转自 http://www.open-open.com/lib/view/open1335146166780.html
由于近期正在开发一个通过蓝牙进行数据传递的模块,在参考了有关资料,并详细阅读了Android的官方文档后,总结了Android中蓝牙模块的使用。

1. 使用蓝牙的响应权限

1
<
strong
>
<
uses-permission
android:name
=
"android.permission.BLUETOOTH"
/>
2
<
uses-permission
android:name
=
"android.permission.BLUETOOTH_ADMIN"
/>
</
strong
>
2. 配置本机蓝牙模块

在这里首先要了解对蓝牙操作一个核心类BluetoothAdapter

01
BluetoothAdapter
adapter = BluetoothAdapter.getDefaultAdapter();
02
//直接打开系统的蓝牙设置面板
03
Intent
intent =
new
Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);
04
startActivityForResult(intent,
0x1
);
05
//直接打开蓝牙
06
adapter.enable();
07
//关闭蓝牙
08
adapter.disable();
09
//打开本机的蓝牙发现功能(默认打开120秒,可以将时间最多延长至300秒)
10
discoverableIntent.putExtra(BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION,
300
);
//设置持续时间(最多300秒)Intent
discoveryIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE);
3.搜索蓝牙设备

使用BluetoothAdapter的startDiscovery()方法来搜索蓝牙设备

startDiscovery()方法是一个异步方法,调用后会立即返回。该方法会进行对其他蓝牙设备的搜索,该过程会持续12秒。该方法调用后,搜索过程实际上是在一个System Service中进行的,所以可以调用cancelDiscovery()方法来停止搜索(该方法可以在未执行discovery请求时调用)。

请求Discovery后,系统开始搜索蓝牙设备,在这个过程中,系统会发送以下三个广播:

ACTION_DISCOVERY_START:开始搜索

ACTION_DISCOVERY_FINISHED:搜索结束

ACTION_FOUND:找到设备,这个Intent中包含两个extra fields:EXTRA_DEVICE和EXTRA_CLASS,分别包含BluetooDevice和BluetoothClass。

我们可以自己注册相应的BroadcastReceiver来接收响应的广播,以便实现某些功能

01
//
创建一个接收ACTION_FOUND广播的BroadcastReceiver
02
private
final
BroadcastReceiver
mReceiver =
new
BroadcastReceiver()
{
03
public
void
onReceive(Context
context, Intent intent) {
04
String
action = intent.getAction();
05
//
发现设备
06
if
(BluetoothDevice.ACTION_FOUND.equals(action))
{
07
//
从Intent中获取设备对象
08
BluetoothDevice
device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
09
//
将设备名称和地址放入array adapter,以便在ListView中显示
10
mArrayAdapter.add(device.getName()
+
"\n"
+
device.getAddress());
11
}
12
}
13
};
14
//
注册BroadcastReceiver
15
IntentFilter
filter =
new
IntentFilter(BluetoothDevice.ACTION_FOUND);
16
registerReceiver(mReceiver,
filter);
//
不要忘了之后解除绑定
4. 蓝牙Socket通信

如果打算建议两个蓝牙设备之间的连接,则必须实现服务器端与客户端的机制。当两个设备在同一个RFCOMM channel下分别拥有一个连接的BluetoothSocket,这两个设备才可以说是建立了连接。

服务器设备与客户端设备获取BluetoothSocket的途径是不同的。服务器设备是通过accepted一个incoming connection来获取的,而客户端设备则是通过打开一个到服务器的RFCOMM channel来获取的。

服务器端的实现

通过调用BluetoothAdapter的listenUsingRfcommWithServiceRecord(String, UUID)方法来获取BluetoothServerSocket(UUID用于客户端与服务器端之间的配对)

调用BluetoothServerSocket的accept()方法监听连接请求,如果收到请求,则返回一个BluetoothSocket实例(此方法为block方法,应置于新线程中)

如果不想在accept其他的连接,则调用BluetoothServerSocket的close()方法释放资源(调用该方法后,之前获得的BluetoothSocket实例并没有close。但由于RFCOMM一个时刻只允许在一条channel中有一个连接,则一般在accept一个连接后,便close掉BluetoothServerSocket)

01
private
class
AcceptThread
extends
Thread
{
02
private
final
BluetoothServerSocket
mmServerSocket;
03
04
public
AcceptThread()
{
05
//
Use a temporary object that is later assigned to mmServerSocket,
06
//
because mmServerSocket is final
07
BluetoothServerSocket
tmp =
null
;
08
try
{
09
//
MY_UUID is the app's UUID string, also used by the client code
10
tmp
= mBluetoothAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);
11
}
catch
(IOException
e) {}
12
mmServerSocket
= tmp;
13
}
14
15
public
void
run()
{
16
BluetoothSocket
socket =
null
;
17
//
Keep listening until exception occurs or a socket is returned
18
while
(
true
)
{
19
try
{
20
socket
= mmServerSocket.accept();
21
}
catch
(IOException
e) {
22
break
;
23
}
24
//
If a connection was accepted
25
if
(socket
!=
null
)
{
26
//
Do work to manage the connection (in a separate thread)
27
manageConnectedSocket(socket);
28
mmServerSocket.close();
29
break
;
30
}
31
}
32
}
33
34
/**
Will cancel the listening socket, and cause the thread to finish */
35
public
void
cancel()
{
36
try
{
37
mmServerSocket.close();
38
}
catch
(IOException
e) {}
39
}
40
}
客户端的实现

通过搜索得到服务器端的BluetoothService

调用BluetoothService的listenUsingRfcommWithServiceRecord(String, UUID)方法获取BluetoothSocket(该UUID应该同于服务器端的UUID)

调用BluetoothSocket的connect()方法(该方法为block方法),如果UUID同服务器端的UUID匹配,并且连接被服务器端accept,则connect()方法返回

注意:在调用connect()方法之前,应当确定当前没有搜索设备,否则连接会变得非常慢并且容易失败

01
<strong>
private
class
ConnectThread
extends
Thread
{
02
private
final
BluetoothSocket
mmSocket;
03
private
final
BluetoothDevice
mmDevice;
04
  
05
public
ConnectThread(BluetoothDevice
device) {
06
//
Use a temporary object that is later assigned to mmSocket,
07
//
because mmSocket is final
08
BluetoothSocket
tmp =
null
;
09
mmDevice
= device;
10
  
11
//
Get a BluetoothSocket to connect with the given BluetoothDevice
12
try
{
13
//
MY_UUID is the app's UUID string, also used by the server code
14
tmp
= device.createRfcommSocketToServiceRecord(MY_UUID);
15
}
catch
(IOException
e) {}
16
mmSocket
= tmp;
17
}
18
  
19
public
void
run()
{
20
//
Cancel discovery because it will slow down the connection
21
mBluetoothAdapter.cancelDiscovery();
22
  
23
try
{
24
//
Connect the device through the socket. This will block
25
//
until it succeeds or throws an exception
26
mmSocket.connect();
27
}
catch
(IOException
connectException) {
28
//
Unable to connect;close the socket and get out
29
try
{
30
mmSocket.close();
31
}
catch
(IOException
closeException) {}
32
return
;
33
}
34
  
35
//
Do work to manage the connection (in a separate thread) 
36
manageConnectedSocket(mmSocket);
37
}
38
  
39
/**
Will cancel an in-progress connection, and close the socket */
40
public
void
cancel()
{
41
try
{
42
mmSocket.close();
43
}
catch
(IOException
e) {}
44
}
45
}
</strong>
连接管理(数据通信)

分别通过BluetoothSocket的getInputStream()和getOutputStream()方法获取InputStream和OutputStream

使用read(bytes[])和write(bytes[])方法分别进行读写操作

注意:read(bytes[])方法会一直block,知道从流中读取到信息,而write(bytes[])方法并不是经常的block(比如在另一设备没有及时read或者中间缓冲区已满的情况下,write方法会block)

01
<strong>
private
class
ConnectedThread
extends
Thread
{
02
private
final
BluetoothSocket
mmSocket;
03
private
final
InputStream
mmInStream;
04
private
final
OutputStream
mmOutStream;
05
  
06
public
ConnectedThread(BluetoothSocket
socket) {
07
mmSocket
= socket;
08
InputStream
tmpIn =
null
;
09
OutputStream
tmpOut =
null
;
10
  
11
//
Get the input and output streams, using temp objects because
12
//
member streams are final
13
try
{
14
tmpIn
= socket.getInputStream();
15
tmpOut
= socket.getOutputStream();
16
}
catch
(IOException
e) {}
17
  
18
mmInStream
= tmpIn;
19
mmOutStream
= tmpOut;
20
}
21
  
22
public
void
run()
{
23
byte
[]
buffer =
new
byte
[
1024
];
//
buffer store for the stream
24
int
bytes;
//
bytes returned from read()
25
  
26
//
Keep listening to the InputStream until an exception occurs
27
while
(
true
)
{
28
try
{
29
//
Read from the InputStream
30
bytes
= mmInStream.read(buffer);
31
//
Send the obtained bytes to the UI Activity
32
mHandler.obtainMessage(MESSAGE_READ,
bytes, -
1
,
buffer)
33
.sendToTarget();
34
}
catch
(IOException
e) {
35
break
;
36
}
37
}
38
}
39
  
40
/*
Call this from the main Activity to send data to the remote device */
41
public
void write(byte[] bytes) {
42
try
{
43
mmOutStream.write(bytes);
44
}
catch (IOException e) {}
45
}
46
  
47
/*
Call this from the main Activity to shutdown the connection */
48
public
void
cancel()
{
49
try
{
50
mmSocket.close();
51
}
catch
(IOException
e) {}
52
}
53
}
</strong>
转自:http://blog.csdn.net/gd920129/article/details/7487761
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