您的位置:首页 > 其它

six OO design principles

2013-02-01 15:12 169 查看
1) single responsibility principle.

2) Liskov substitution principle.

functions that use pointers or references to base classes must be able to use objects of derived classes without knowing it.

3) dependence inversion principle.

high level modules should not depend upon low level modules. both should depend upon abstractions.

abstractions should not depends upon details.

details should depends upon abstrations.

4) Interface segragation principle.

client should not beforced to depend upon interfaces that they don't use.

5) composite reuse principle

least knowledge principle( only talk to your immediate friends )

6) open-close principle

software entities like classes, modules and functions should be open for extension but close for modifications.
内容来自用户分享和网络整理,不保证内容的准确性,如有侵权内容,可联系管理员处理 点击这里给我发消息
标签: