N2013012802-编译LUACOM1.4-Makefile-no msvcr*.dll
2013-01-28 10:52
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#
#
# Makefile for LuaCOM
#
# This makefile is suitable for generating libs
# for Lua 4 and 5 and for debug and release versions
#
# ---------------------------------------------------------------------------
# Version Information
# You must supply the Lua version being used, at least as an environment
# variable. Currently only 4 and 5 are acceptable options
# ---------------------------------------------------------------------------
LUA_SUFFIX=51 # suffix for binaries (e.g. 5.1 => lua5.1.exe)
LUACOM_VERSION=1.4
# ---------------------------------------------------------------------------
# Use the following lines to set your installation directories
# ---------------------------------------------------------------------------
INC_DIR = .\include
LIB_DIR = .\lib
OBJ_ROOTDIR = .\obj
OBJ_DIR = $(OBJ_ROOTDIR)\lua$(LUA_SUFFIX)
BIN_DIR = .\bin
DLL_DIR = .\dll
SRC_LIB_DIR = .\src\library
SRC_BIN_DIR = .\src\bin
SRC_DLL_DIR = .\src\dll
# ---------------------------------------------------------------------------
# Use the following lines to set the directories where Lua is installed and
# the pathnames for the tools luac and bin2c. You may also define them in the
# environment.
# WARNING: The version of Lua in these # directories MUST MATCH the one
# specified in LUA_VERSION
# ---------------------------------------------------------------------------
LUA_PATH = ..\lua\51-nmake-dll
LUA_INC = $(LUA_PATH)\src
LUA_LIB = $(LUA_PATH)\lib
LUA_LIBDLL = $(LUA_PATH)\lib
LUA = $(LUA_PATH)\lib\lua.exe
LUAC = $(LUA_PATH)\lib\luac.exe
BIN2C = $(LUA_PATH)\lib\bin2c.lua
# ---------------------------------------------------------------------------
# Use the following lines to ste the IUP, CD, and IM include and library
# directories (only if you will use IUP)
# ---------------------------------------------------------------------------
IUP_INC = y:\trab\iup\include
IUP_LIB = y:\trab\iup\lib
CD_INC = y:\trab\cd\include
CD_LIB = y:\trab\cd\lib
IM_LIB = y:\trab\im\lib
TOLUA_LIB = y:\trab\tolua-5.0\lib
# ---------------------------------------------------------------------------
# Use the new Lua package proposal (http://www.keplerproject.org/compat)
# Comment the following line if your Lua is not compiled with compat-5.1
# Ignored if you are compiling for Lua 4
# ---------------------------------------------------------------------------
COMPAT = -DCOMPAT51
# ---------------------------------------------------------------------------
# Compiler options
# ---------------------------------------------------------------------------
CC = cl
INCS = -I$(LUA_INC) -I$(INC_DIR) -I$(SRC_LIB_DIR)
CFLAGS = $(INCS) -DWIN32 -D_CRT_SECURE_NO_DEPRECATE -nologo
# If you want debugging information, define DEBUG in your environment
!IFDEF DEBUG
CFLAGS =$(CFLAGS) -MDd -Zi -Od -DLUA_USE_APICHECK
!ELSE
#CFLAGS =$(CFLAGS) -MD -Zi -O2 -DNDEBUG
CFLAGS = $(CFLAGS) -D_WINDOWS -DNDEBUG -EHsc -O2 -c -GF -FD -Gy -Ob1
!ENDIF
# If you want IUP compiled in, define IUP
!IFDEF IUP
CFLAGS =$(CFLAGS) -DIUP -I$(IUP_INC) -I$(CD_INC)
IUP_LIBS = iup.lib comctl32.lib iupcontrols.lib iupgl.lib cd.lib cdiup.lib iuplua5.lib opengl32.lib glu32.lib im.lib cdlua5.lib tolua.lib Comdlg32.lib
!ELSE
IUP_LIBS =
!ENDIF
CPPFLAGS = /EHsc $(CFLAGS)
.SUFFIXES:
.SUFFIXES: .c .cpp .obj
# ---------------------------------------------------------------------------
# Linker options
# ---------------------------------------------------------------------------
DEFAULT_LIBS = kernel32.lib user32.lib gdi32.lib shell32.lib advapi32.lib ole32.lib winspool.lib uuid.lib oleaut32.lib shlwapi.lib htmlhelp.lib
# /NODEFAULTLIB:"libcd.lib" /NODEFAULTLIB:"msvcrt.lib" \
# /NODEFAULTLIB:"msvcrtd.lib" /NODEFAULTLIB:"libcmt.lib" \
# /NODEFAULTLIB:"libcmtd.lib" \
LFLAGS = /nologo /subsystem:console /incremental:no /machine:I386 /debug \
$(DEFAULT_LIBS)
!IFDEF DEBUG
LINK_USE_DEBUG = /DEBUG /PDB:NONE
!ENDIF
# Here we assume lua libs are have as a suffix the version number, like lua-5.0.lib
LUA_LIBS = $(LUA_LIB)/lua$(LUA_SUFFIX).lib
LUA_LIBSDLL = $(LUA_LIBDLL)/lua$(LUA_SUFFIX).lib
# ---------------------------------------------------------------------------
# Target options
# ---------------------------------------------------------------------------
LC_LIB = $(LIB_DIR)\luacom-lua$(LUA_SUFFIX)-$(LUACOM_VERSION).lib
LC_DLL = $(BIN_DIR)\luacom.dll
LC_IMPLIB = $(LIB_DIR)\luacomdll-lua$(LUA_SUFFIX)-$(LUACOM_VERSION).lib
LC_CONSOLE_LIB = $(BIN_DIR)\luacom-lua$(LUA_SUFFIX)-$(LUACOM_VERSION).exe
LC_CONSOLE_DLL = $(BIN_DIR)\luacomdll-lua$(LUA_SUFFIX)-$(LUACOM_VERSION).exe
all: lc_lib lc_dll lc_bin_lib lc_bin_dll
lc_lib: $(LIB_DIR) $(OBJ_DIR) $(LC_LIB)
lc_dll: $(BIN_DIR) $(OBJ_DIR) $(LC_DLL)
lc_bin_lib: $(OBJ_DIR) $(BIN_DIR) $(LC_CONSOLE_LIB)
lc_bin_dll: $(OBJ_DIR) $(BIN_DIR) $(LC_CONSOLE_DLL) $(BIN_DIR)/luacom.lua
$(LIB_DIR)::
if not exist $(LIB_DIR) \
mkdir $(LIB_DIR)
$(OBJ_DIR)::
if not exist $(OBJ_DIR) \
mkdir $(OBJ_DIR)
$(BIN_DIR)::
if not exist $(BIN_DIR) \
mkdir $(BIN_DIR)
install:
if not exist "$(LUA_LIBDIR)" mkdir -p "$(LUA_LIBDIR)"
copy $(BINDIR)\luacom.dll "$(LUA_LIBDIR)"
clean-obj:
if exist $(OBJ_DIR)\*.obj del $(OBJ_DIR)\*.obj
if exist $(OBJ_DIR) rmdir $(OBJ_DIR)
clean:
if exist $(OBJ_ROOTDIR) rmdir /S /Q $(OBJ_ROOTDIR)
if exist $(LIB_DIR)\*.lib del $(LIB_DIR)\*.lib
if exist $(LIB_DIR)\*.exp del $(LIB_DIR)\*.exp
if exist $(LIB_DIR) rmdir $(LIB_DIR)
if exist $(BIN_DIR)\*.exe del $(BIN_DIR)\*.exe
if exist $(BIN_DIR)\*.dll del $(BIN_DIR)\*.dll
if exist $(BIN_DIR)\*.manifest del $(BIN_DIR)\*.manifest
if exist $(BIN_DIR)\*.pdb del $(BIN_DIR)\*.pdb
if exist $(BIN_DIR)\luacom.lua del $(BIN_DIR)\luacom.lua
if exist $(BIN_DIR) rmdir $(BIN_DIR)
DEF = $(SRC_DLL_DIR)/luacom_dll.def
LIB_OBJS = $(OBJ_DIR)/LuaAux.obj \
$(OBJ_DIR)/luabeans.obj \
$(OBJ_DIR)/luacom.obj \
$(OBJ_DIR)/tLuaCOM.obj \
$(OBJ_DIR)/tLuaCOMException.obj \
$(OBJ_DIR)/tLuaCOMTypeHandler.obj \
$(OBJ_DIR)/tLuaDispatch.obj \
$(OBJ_DIR)/tLuaObjList.obj \
$(OBJ_DIR)/tLuaVector.obj \
$(OBJ_DIR)/tStringBuffer.obj \
$(OBJ_DIR)/tUtil.obj \
$(OBJ_DIR)/tCOMUtil.obj \
$(OBJ_DIR)/tLuaCOMClassFactory.obj \
$(OBJ_DIR)/tLuaCOMConnPoints.obj \
$(OBJ_DIR)/LuaCompat.obj \
$(OBJ_DIR)/tLuaCOMEnumerator.obj \
$(OBJ_DIR)/tLuaObject.obj \
$(OBJ_DIR)/tLuaControl.obj \
$(OBJ_DIR)/tLuaTLB.obj
BIN_OBJS = $(OBJ_DIR)/luacom_console.obj
DLL_OBJS = $(OBJ_DIR)/luacom_dll.obj
{$(SRC_LIB_DIR)}.cpp{$(OBJ_DIR)}.obj:
$(CC) /c /DLUACOM_DLL=\"luacom.dll\" $(CPPFLAGS) $(COMPAT) /Fo$@ $<
{$(SRC_LIB_DIR)}.c{$(OBJ_DIR)}.obj:
$(CC) /c /Za $(CFLAGS) $(COMPAT) /Fo$@ $<
{$(SRC_BIN_DIR)}.cpp{$(OBJ_DIR)}.obj:
$(CC) /c $(CPPFLAGS) $(COMPAT) /Fo$@ $<
{$(SRC_DLL_DIR)}.cpp{$(OBJ_DIR)}.obj:
$(CC) /c $(CPPFLAGS) $(COMPAT) /Fo$@ /I$(SRC_DLL_DIR) $<
include ./mak/dependences.mak
$(BIN_DIR)/luacom.lua: $(SRC_LIB_DIR)/t_luacom.lua
$(LUA) -e"str=io.read('*a');str=string.gsub(str,'LUACOM_DLL','luacom.dll');io.write(str);" < $(SRC_LIB_DIR)/t_luacom.lua > $@
$(LC_LIB): $(LIB_OBJS)
lib /NOLOGO /OUT:$@ $(LIB_OBJS)
$(LC_CONSOLE_LIB): $(BIN_OBJS) $(LC_LIB)
link /out:$@ $(BIN_OBJS) $(LC_LIB) $(LFLAGS) $(LUA_LIBS)
$(LC_CONSOLE_DLL): $(BIN_OBJS) $(LC_DLL)
link /out:$@ $(BIN_OBJS) $(LC_IMPLIB) $(LFLAGS) $(LUA_LIBSDLL)
$(LC_DLL): $(LIB_OBJS) $(DLL_OBJS) $(DEF)
link /DLL /IMPLIB:$(LC_IMPLIB) /LIBPATH:$(IUP_LIB) /LIBPATH:$(IM_LIB) /LIBPATH:$(CD_LIB) /LIBPATH:$(TOLUA_LIB) /out:$@ /DEF:$(DEF) $(LIB_OBJS) $(DLL_OBJS) $(LFLAGS) $(LUA_LIBSDLL) $(IUP_LIBS)
.SUFFIXES: .lua
{$(SRC_LIB_DIR)}.lua{$(SRC_LIB_DIR)}.loh:
$(LUAC) -o $*.lo $<
$(LUA) $(BIN2C) $< > $@
del $*.lo
#
# Makefile for LuaCOM
#
# This makefile is suitable for generating libs
# for Lua 4 and 5 and for debug and release versions
#
# ---------------------------------------------------------------------------
# Version Information
# You must supply the Lua version being used, at least as an environment
# variable. Currently only 4 and 5 are acceptable options
# ---------------------------------------------------------------------------
LUA_SUFFIX=51 # suffix for binaries (e.g. 5.1 => lua5.1.exe)
LUACOM_VERSION=1.4
# ---------------------------------------------------------------------------
# Use the following lines to set your installation directories
# ---------------------------------------------------------------------------
INC_DIR = .\include
LIB_DIR = .\lib
OBJ_ROOTDIR = .\obj
OBJ_DIR = $(OBJ_ROOTDIR)\lua$(LUA_SUFFIX)
BIN_DIR = .\bin
DLL_DIR = .\dll
SRC_LIB_DIR = .\src\library
SRC_BIN_DIR = .\src\bin
SRC_DLL_DIR = .\src\dll
# ---------------------------------------------------------------------------
# Use the following lines to set the directories where Lua is installed and
# the pathnames for the tools luac and bin2c. You may also define them in the
# environment.
# WARNING: The version of Lua in these # directories MUST MATCH the one
# specified in LUA_VERSION
# ---------------------------------------------------------------------------
LUA_PATH = ..\lua\51-nmake-dll
LUA_INC = $(LUA_PATH)\src
LUA_LIB = $(LUA_PATH)\lib
LUA_LIBDLL = $(LUA_PATH)\lib
LUA = $(LUA_PATH)\lib\lua.exe
LUAC = $(LUA_PATH)\lib\luac.exe
BIN2C = $(LUA_PATH)\lib\bin2c.lua
# ---------------------------------------------------------------------------
# Use the following lines to ste the IUP, CD, and IM include and library
# directories (only if you will use IUP)
# ---------------------------------------------------------------------------
IUP_INC = y:\trab\iup\include
IUP_LIB = y:\trab\iup\lib
CD_INC = y:\trab\cd\include
CD_LIB = y:\trab\cd\lib
IM_LIB = y:\trab\im\lib
TOLUA_LIB = y:\trab\tolua-5.0\lib
# ---------------------------------------------------------------------------
# Use the new Lua package proposal (http://www.keplerproject.org/compat)
# Comment the following line if your Lua is not compiled with compat-5.1
# Ignored if you are compiling for Lua 4
# ---------------------------------------------------------------------------
COMPAT = -DCOMPAT51
# ---------------------------------------------------------------------------
# Compiler options
# ---------------------------------------------------------------------------
CC = cl
INCS = -I$(LUA_INC) -I$(INC_DIR) -I$(SRC_LIB_DIR)
CFLAGS = $(INCS) -DWIN32 -D_CRT_SECURE_NO_DEPRECATE -nologo
# If you want debugging information, define DEBUG in your environment
!IFDEF DEBUG
CFLAGS =$(CFLAGS) -MDd -Zi -Od -DLUA_USE_APICHECK
!ELSE
#CFLAGS =$(CFLAGS) -MD -Zi -O2 -DNDEBUG
CFLAGS = $(CFLAGS) -D_WINDOWS -DNDEBUG -EHsc -O2 -c -GF -FD -Gy -Ob1
!ENDIF
# If you want IUP compiled in, define IUP
!IFDEF IUP
CFLAGS =$(CFLAGS) -DIUP -I$(IUP_INC) -I$(CD_INC)
IUP_LIBS = iup.lib comctl32.lib iupcontrols.lib iupgl.lib cd.lib cdiup.lib iuplua5.lib opengl32.lib glu32.lib im.lib cdlua5.lib tolua.lib Comdlg32.lib
!ELSE
IUP_LIBS =
!ENDIF
CPPFLAGS = /EHsc $(CFLAGS)
.SUFFIXES:
.SUFFIXES: .c .cpp .obj
# ---------------------------------------------------------------------------
# Linker options
# ---------------------------------------------------------------------------
DEFAULT_LIBS = kernel32.lib user32.lib gdi32.lib shell32.lib advapi32.lib ole32.lib winspool.lib uuid.lib oleaut32.lib shlwapi.lib htmlhelp.lib
# /NODEFAULTLIB:"libcd.lib" /NODEFAULTLIB:"msvcrt.lib" \
# /NODEFAULTLIB:"msvcrtd.lib" /NODEFAULTLIB:"libcmt.lib" \
# /NODEFAULTLIB:"libcmtd.lib" \
LFLAGS = /nologo /subsystem:console /incremental:no /machine:I386 /debug \
$(DEFAULT_LIBS)
!IFDEF DEBUG
LINK_USE_DEBUG = /DEBUG /PDB:NONE
!ENDIF
# Here we assume lua libs are have as a suffix the version number, like lua-5.0.lib
LUA_LIBS = $(LUA_LIB)/lua$(LUA_SUFFIX).lib
LUA_LIBSDLL = $(LUA_LIBDLL)/lua$(LUA_SUFFIX).lib
# ---------------------------------------------------------------------------
# Target options
# ---------------------------------------------------------------------------
LC_LIB = $(LIB_DIR)\luacom-lua$(LUA_SUFFIX)-$(LUACOM_VERSION).lib
LC_DLL = $(BIN_DIR)\luacom.dll
LC_IMPLIB = $(LIB_DIR)\luacomdll-lua$(LUA_SUFFIX)-$(LUACOM_VERSION).lib
LC_CONSOLE_LIB = $(BIN_DIR)\luacom-lua$(LUA_SUFFIX)-$(LUACOM_VERSION).exe
LC_CONSOLE_DLL = $(BIN_DIR)\luacomdll-lua$(LUA_SUFFIX)-$(LUACOM_VERSION).exe
all: lc_lib lc_dll lc_bin_lib lc_bin_dll
lc_lib: $(LIB_DIR) $(OBJ_DIR) $(LC_LIB)
lc_dll: $(BIN_DIR) $(OBJ_DIR) $(LC_DLL)
lc_bin_lib: $(OBJ_DIR) $(BIN_DIR) $(LC_CONSOLE_LIB)
lc_bin_dll: $(OBJ_DIR) $(BIN_DIR) $(LC_CONSOLE_DLL) $(BIN_DIR)/luacom.lua
$(LIB_DIR)::
if not exist $(LIB_DIR) \
mkdir $(LIB_DIR)
$(OBJ_DIR)::
if not exist $(OBJ_DIR) \
mkdir $(OBJ_DIR)
$(BIN_DIR)::
if not exist $(BIN_DIR) \
mkdir $(BIN_DIR)
install:
if not exist "$(LUA_LIBDIR)" mkdir -p "$(LUA_LIBDIR)"
copy $(BINDIR)\luacom.dll "$(LUA_LIBDIR)"
clean-obj:
if exist $(OBJ_DIR)\*.obj del $(OBJ_DIR)\*.obj
if exist $(OBJ_DIR) rmdir $(OBJ_DIR)
clean:
if exist $(OBJ_ROOTDIR) rmdir /S /Q $(OBJ_ROOTDIR)
if exist $(LIB_DIR)\*.lib del $(LIB_DIR)\*.lib
if exist $(LIB_DIR)\*.exp del $(LIB_DIR)\*.exp
if exist $(LIB_DIR) rmdir $(LIB_DIR)
if exist $(BIN_DIR)\*.exe del $(BIN_DIR)\*.exe
if exist $(BIN_DIR)\*.dll del $(BIN_DIR)\*.dll
if exist $(BIN_DIR)\*.manifest del $(BIN_DIR)\*.manifest
if exist $(BIN_DIR)\*.pdb del $(BIN_DIR)\*.pdb
if exist $(BIN_DIR)\luacom.lua del $(BIN_DIR)\luacom.lua
if exist $(BIN_DIR) rmdir $(BIN_DIR)
DEF = $(SRC_DLL_DIR)/luacom_dll.def
LIB_OBJS = $(OBJ_DIR)/LuaAux.obj \
$(OBJ_DIR)/luabeans.obj \
$(OBJ_DIR)/luacom.obj \
$(OBJ_DIR)/tLuaCOM.obj \
$(OBJ_DIR)/tLuaCOMException.obj \
$(OBJ_DIR)/tLuaCOMTypeHandler.obj \
$(OBJ_DIR)/tLuaDispatch.obj \
$(OBJ_DIR)/tLuaObjList.obj \
$(OBJ_DIR)/tLuaVector.obj \
$(OBJ_DIR)/tStringBuffer.obj \
$(OBJ_DIR)/tUtil.obj \
$(OBJ_DIR)/tCOMUtil.obj \
$(OBJ_DIR)/tLuaCOMClassFactory.obj \
$(OBJ_DIR)/tLuaCOMConnPoints.obj \
$(OBJ_DIR)/LuaCompat.obj \
$(OBJ_DIR)/tLuaCOMEnumerator.obj \
$(OBJ_DIR)/tLuaObject.obj \
$(OBJ_DIR)/tLuaControl.obj \
$(OBJ_DIR)/tLuaTLB.obj
BIN_OBJS = $(OBJ_DIR)/luacom_console.obj
DLL_OBJS = $(OBJ_DIR)/luacom_dll.obj
{$(SRC_LIB_DIR)}.cpp{$(OBJ_DIR)}.obj:
$(CC) /c /DLUACOM_DLL=\"luacom.dll\" $(CPPFLAGS) $(COMPAT) /Fo$@ $<
{$(SRC_LIB_DIR)}.c{$(OBJ_DIR)}.obj:
$(CC) /c /Za $(CFLAGS) $(COMPAT) /Fo$@ $<
{$(SRC_BIN_DIR)}.cpp{$(OBJ_DIR)}.obj:
$(CC) /c $(CPPFLAGS) $(COMPAT) /Fo$@ $<
{$(SRC_DLL_DIR)}.cpp{$(OBJ_DIR)}.obj:
$(CC) /c $(CPPFLAGS) $(COMPAT) /Fo$@ /I$(SRC_DLL_DIR) $<
include ./mak/dependences.mak
$(BIN_DIR)/luacom.lua: $(SRC_LIB_DIR)/t_luacom.lua
$(LUA) -e"str=io.read('*a');str=string.gsub(str,'LUACOM_DLL','luacom.dll');io.write(str);" < $(SRC_LIB_DIR)/t_luacom.lua > $@
$(LC_LIB): $(LIB_OBJS)
lib /NOLOGO /OUT:$@ $(LIB_OBJS)
$(LC_CONSOLE_LIB): $(BIN_OBJS) $(LC_LIB)
link /out:$@ $(BIN_OBJS) $(LC_LIB) $(LFLAGS) $(LUA_LIBS)
$(LC_CONSOLE_DLL): $(BIN_OBJS) $(LC_DLL)
link /out:$@ $(BIN_OBJS) $(LC_IMPLIB) $(LFLAGS) $(LUA_LIBSDLL)
$(LC_DLL): $(LIB_OBJS) $(DLL_OBJS) $(DEF)
link /DLL /IMPLIB:$(LC_IMPLIB) /LIBPATH:$(IUP_LIB) /LIBPATH:$(IM_LIB) /LIBPATH:$(CD_LIB) /LIBPATH:$(TOLUA_LIB) /out:$@ /DEF:$(DEF) $(LIB_OBJS) $(DLL_OBJS) $(LFLAGS) $(LUA_LIBSDLL) $(IUP_LIBS)
.SUFFIXES: .lua
{$(SRC_LIB_DIR)}.lua{$(SRC_LIB_DIR)}.loh:
$(LUAC) -o $*.lo $<
$(LUA) $(BIN2C) $< > $@
del $*.lo
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