Android之绚丽的图片游览效果--有点像W7效果,透明的倒影,层叠的图片,渐变的颜色透明度
2012-09-11 11:17
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这里转载一个牛人的博客:/article/5074589.html
下面,是我参照他的博客实现的一个效果图。这个程序,在他的基础上进行了一些改良,但改良得不是很好,嘻嘻,等有空,继续研究。
(一)截图
(二)实现关键:
1、改写Gallery,实现图片的层叠和透明度渐变。 主要是改写getChildStaticTransformation方法
2、对图片进行加工处理,实现透明倒影。
3、对于超大图片,先进行缩小。防止图片过大,超出屏幕范围报错。
(三)代码
1、Activity类代码:GallaryBrowser.java
2、图片处理代码,主要是实现旋转和倒影: MyImgView.java
3、自定义的Gallery,继承Gallery类,重写getChildStaticTransformation方法,实现图片的重叠和透明度渐变:CoverFlow.java
4、图片适配器:ImageAdapter。这里,我改写了getView方法,把图片按照一定比例进行缩放,防止图片过大,超出屏幕而导致报错。
下面,是我参照他的博客实现的一个效果图。这个程序,在他的基础上进行了一些改良,但改良得不是很好,嘻嘻,等有空,继续研究。
(一)截图
(二)实现关键:
1、改写Gallery,实现图片的层叠和透明度渐变。 主要是改写getChildStaticTransformation方法
2、对图片进行加工处理,实现透明倒影。
3、对于超大图片,先进行缩小。防止图片过大,超出屏幕范围报错。
(三)代码
1、Activity类代码:GallaryBrowser.java
package com.myandroid.test; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.ImageSwitcher; import android.widget.ImageView; import android.widget.Gallery.LayoutParams; import android.widget.ViewSwitcher.ViewFactory; public class GallaryBrowser extends Activity { private Integer[] imageIds = new Integer[] { R.drawable.a, R.drawable.desert, R.drawable.hydrangeas, R.drawable.lighthouse, R.drawable.jellyfish, R.drawable.koala, R.drawable.lighthouse, R.drawable.penguins, R.drawable.tulips }; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); final CoverFlow cf = new CoverFlow(this); cf.setAdapter(new ImageAdapter(this, imageIds)); cf.setAnimationDuration(1500); setContentView(cf); } }
2、图片处理代码,主要是实现旋转和倒影: MyImgView.java
///******************************************************************************// ///**************************请尊重tank的成果毕竟这也是花了笔者很多时间和心思*****// /************************* 为了让大家容易懂tank特地详细的写了很多的解释*********************************************//// ///**************************欢迎访问我的博客http://www.cnblogs.com/tankaixiong/********************************************// ///***************************里面文章将持续更新!***************************************************// package com.myandroid.test; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.LinearGradient; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.PixelFormat; import android.graphics.PorterDuffXfermode; import android.graphics.Bitmap.Config; import android.graphics.PorterDuff.Mode; import android.graphics.Shader.TileMode; import android.graphics.drawable.Drawable; public class MyImgView { /** * 添加倒影,原理,先翻转图片,由上到下放大透明度 * * @param originalImage * @return */ public static Bitmap createReflectedImage(Bitmap originalImage) { // The gap we want between the reflection and the original image final int reflectionGap = 4; int width = originalImage.getWidth(); int height = originalImage.getHeight(); // This will not scale but will flip on the Y axis Matrix matrix = new Matrix(); matrix.preScale(1, -1); // Create a Bitmap with the flip matrix applied to it. // We only want the bottom half of the image Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0, height / 2, width, height / 2, matrix, false); // Create a new bitmap with same width but taller to fit reflection Bitmap bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2), Config.ARGB_8888); // Create a new Canvas with the bitmap that's big enough for // the image plus gap plus reflection Canvas canvas = new Canvas(bitmapWithReflection); // Draw in the original image canvas.drawBitmap(originalImage, 0, 0, null); // Draw in the gap Paint defaultPaint = new Paint(); canvas.drawRect(0, height, width, height + reflectionGap, defaultPaint); // Draw in the reflection canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null); // Create a shader that is a linear gradient that covers the reflection Paint paint = new Paint(); LinearGradient shader = new LinearGradient(0, originalImage.getHeight(), 0, bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP); // Set the paint to use this shader (linear gradient) paint.setShader(shader); // Set the Transfer mode to be porter duff and destination in paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); // Draw a rectangle using the paint with our linear gradient canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint); return bitmapWithReflection; } //drawable 类型转化为bitmap public static Bitmap drawableToBitmap(Drawable drawable) { Bitmap bitmap = Bitmap .createBitmap( drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888 : Bitmap.Config.RGB_565); Canvas canvas = new Canvas(bitmap); // canvas.setBitmap(bitmap); drawable.setBounds(0, 0, drawable.getIntrinsicWidth(), drawable .getIntrinsicHeight()); drawable.draw(canvas); return bitmap; } }
3、自定义的Gallery,继承Gallery类,重写getChildStaticTransformation方法,实现图片的重叠和透明度渐变:CoverFlow.java
///******************************************************************************// ///**************************请尊重tank的成果毕竟这也是花了笔者很多时间和心思*****// /************************* 为了让大家容易懂tank特地详细的写了很多的解释*********************************************//// ///**************************欢迎访问我的博客http://www.cnblogs.com/tankaixiong/********************************************// ///***************************里面文章将持续更新!***************************************************// package com.myandroid.test; import android.content.Context; import android.graphics.Camera; import android.graphics.Matrix; import android.util.AttributeSet; import android.util.Log; import android.view.View; import android.view.animation.Transformation; import android.widget.Gallery; import android.widget.ImageView; //自己定义的Gallery public class CoverFlow extends Gallery { private Camera mCamera = new Camera(); private int mMaxRotationAngle = 50; private int mMaxZoom = -500; private int mCoveflowCenter; private boolean mAlphaMode = true; private boolean mCircleMode = false; public CoverFlow(Context context) { super(context); this.setStaticTransformationsEnabled(true); Log.e("sequence", "CoverFlow2"); } public CoverFlow(Context context, AttributeSet attrs) { super(context, attrs); this.setStaticTransformationsEnabled(true); } public CoverFlow(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); this.setStaticTransformationsEnabled(true); } public int getMaxRotationAngle() { return mMaxRotationAngle; } public void setMaxRotationAngle(int maxRotationAngle) { mMaxRotationAngle = maxRotationAngle; } public boolean getCircleMode() { return mCircleMode; } public void setCircleMode(boolean isCircle) { mCircleMode = isCircle; } public boolean getAlphaMode() { return mAlphaMode; } public void setAlphaMode(boolean isAlpha) { mAlphaMode = isAlpha; } public int getMaxZoom() { return mMaxZoom; } public void setMaxZoom(int maxZoom) { mMaxZoom = maxZoom; } private int getCenterOfCoverflow() { return (getWidth() - getPaddingLeft() - getPaddingRight()) / 2 + getPaddingLeft(); } private static int getCenterOfView(View view) { return view.getLeft() + view.getWidth() / 2; } //重写Garray方法 ,产生层叠和放大效果 @Override protected boolean getChildStaticTransformation(View child, Transformation t) { final int childCenter = getCenterOfView(child); final int childWidth = child.getWidth(); int rotationAngle = 0; t.clear(); t.setTransformationType(Transformation.TYPE_MATRIX); if (childCenter == mCoveflowCenter) { transformImageBitmap((ImageView) child, t, 0, 0); } else { rotationAngle = (int) (((float) (mCoveflowCenter - childCenter) / childWidth) * mMaxRotationAngle); // Log.d("test", "recanglenum:"+Math.floor ((mCoveflowCenter - // childCenter) / childWidth)); if (Math.abs(rotationAngle) > mMaxRotationAngle) { rotationAngle = (rotationAngle < 0) ? -mMaxRotationAngle : mMaxRotationAngle; } transformImageBitmap((ImageView) child, t, rotationAngle, (int) Math.floor((mCoveflowCenter - childCenter)/ (childWidth==0?1:childWidth))); } Log.e("sequence", "getChildStaticTransformation"); return true; } /** * This is called during layout when the size of this view has changed. If * you were just added to the view hierarchy, you're called with the old * values of 0. * * @param w * Current width of this view. * @param h * Current height of this view. * @param oldw * Old width of this view. * @param oldh * Old height of this view. */ protected void onSizeChanged(int w, int h, int oldw, int oldh) { mCoveflowCenter = getCenterOfCoverflow(); super.onSizeChanged(w, h, oldw, oldh); Log.e("sequence", "onSizeChanged"); } /** * Transform the Image Bitmap by the Angle passed * * @param imageView * ImageView the ImageView whose bitmap we want to rotate * @param t * transformation * @param rotationAngle * the Angle by which to rotate the Bitmap */ private void transformImageBitmap(ImageView child, Transformation t, int rotationAngle, int d) { mCamera.save(); final Matrix imageMatrix = t.getMatrix(); final int imageHeight = child.getLayoutParams().height; final int imageWidth = child.getLayoutParams().width; final int rotation = Math.abs(rotationAngle); mCamera.translate(0.0f, 0.0f, 100.0f); // As the angle of the view gets less, zoom in if (rotation <= mMaxRotationAngle) { float zoomAmount = (float) (mMaxZoom + (rotation * 1.5)); mCamera.translate(0.0f, 0.0f, zoomAmount); if (mCircleMode) { if (rotation < 40) mCamera.translate(0.0f, 155, 0.0f); else mCamera.translate(0.0f, (255 - rotation * 2.5f), 0.0f); } if (mAlphaMode) { ((ImageView) (child)).setAlpha((int) (255 - rotation * 2.5)); } } mCamera.rotateY(rotationAngle); mCamera.getMatrix(imageMatrix); imageMatrix.preTranslate(-(imageWidth / 2), -(imageHeight / 2)); imageMatrix.postTranslate((imageWidth / 2), (imageHeight / 2)); mCamera.restore(); Log.e("sequence", "transformImageBitmap"); } }
4、图片适配器:ImageAdapter。这里,我改写了getView方法,把图片按照一定比例进行缩放,防止图片过大,超出屏幕而导致报错。
package com.myandroid.test; import java.io.InputStream; import android.content.Context; import android.content.res.Resources; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Matrix; import android.graphics.drawable.BitmapDrawable; import android.view.View; import android.view.ViewGroup; import android.widget.BaseAdapter; import android.widget.Gallery; import android.widget.ImageView; public class ImageAdapter extends BaseAdapter { private Context context; private Integer[] images; public ImageAdapter(Context context, Integer[] imageIds) { this.context = context; this.images = imageIds; } @Override public int getCount() { // TODO Auto-generated method stub return images.length; } @Override public Object getItem(int position) { // TODO Auto-generated method stub return position; } @Override public long getItemId(int position) { // TODO Auto-generated method stub return position; } @Override public View getView(int position, View convertView, ViewGroup parent) { ImageView imageView = new ImageView(context); //创建BitMap对象,用于显示图片 Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), images[position]); Matrix matrix = new Matrix(); //矩阵,用于图片比例缩放 matrix.postScale((float)80/bitmap.getWidth(), (float)60/bitmap.getHeight()); //设置高宽比例(三维矩阵) //图片不能超出屏幕范围,否则报错,这里进行缩小 Bitmap newBmp = Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), matrix, true); imageView.setImageBitmap(MyImgView.createReflectedImage(newBmp)); imageView.setLayoutParams(new Gallery.LayoutParams(80, 60)); return imageView; } }
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