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【SDK编程】LRC歌词制作工具V1.0

2012-08-21 19:19 274 查看
今天晚上下载了几个英语听力拷贝到了MP3上听,可是只听看不到原文真是蛋疼,所以想把听力原文做成lrc文件,这样MP3就能显示歌词了。本来想上网上下载个,突然一想这程序也不难,就动手自己写了个,晒下..有BUG,今后会不断改进并添加新功能~









使用方法:

先在your name里输入你的名字,程序会自动在生成的lrc里添加你的信息~

去网上把歌词copy到下面的文本框内,

点openfile找个mp3,然后Current time里显示的就是当前时间,精确到毫秒。

等听到歌唱到那句话的时间,把光标放到那句的前边,点InsertPoint就行啦~

最后别忘了点SaveLRC!

主要代码:

main.cpp

#ifndef INCLUDE_H_H_H_H
#define INCLUDE_H_H_H_H
#include <windows.h>
#include <stdio.h>
#endif

#include "resource.h"
#include "music.h"
#pragma comment(lib,"Winmm.lib")

long MilliSecond_Count=0;
int MilliSecond=0;
int Second=0;
int Minute=0;
bool IsPlaying=false;
TCHAR szTemp[MAX_PATH];
INT_PTR ExitCode;

int WINAPI WinMain(HINSTANCE hIns,HINSTANCE hPre,LPSTR lpCmd,int nShow)
{
LoadLibrary("Riched20.dll");
ZeroMemory(szTemp,MAX_PATH);
ExitCode=DialogBox(hIns,MAKEINTRESOURCE(IDD_DIALOG1),NULL,DialogProc);
return 0;
}
//窗口过程函数
INT_PTR CALLBACK DialogProc(HWND hwndDlg,UINT uMsg,WPARAM wParam,LPARAM lParam)
{
switch(uMsg)
{
case WM_INITDIALOG:
InitDialog(hwndDlg);
break;
case WM_COMMAND:
if(IDC_OPEN==wParam)
{
OpenFile(hwndDlg);
}
if(IDC_INSERT==wParam)
{
char ch[11];
memset(ch,0,11);
Convent(ch);

HWND hText=GetDlgItem(hwndDlg,IDC_TEXT);
SendMessage(hText,EM_REPLACESEL,FALSE,(WPARAM)ch);
}
if(IDC_STOP==wParam)
{
StopMusic(szTemp,hwndDlg);
if(IDYES==MessageBox(hwndDlg,"Do you want to clean the text ?","Warming",MB_YESNO | MB_ICONQUESTION))
{
SetDlgItemText(hwndDlg,IDC_TEXT,"");
}
}
if(IDC_SAVE==wParam)
{
if(!SaveLRC(hwndDlg))
{
MessageBox(hwndDlg,"Save LRC failed !","Warming",0);
}
}
break;
case WM_CLOSE:
EndDialog(hwndDlg,ExitCode);
break;
default:
break;
}
return FALSE;
}


music.cpp

#include "music.h"
#include "resource.h"

extern long MilliSecond_Count;
extern int MilliSecond;
extern int Second;
extern int Minute;
extern bool IsPlaying;
extern TCHAR szTemp[MAX_PATH];
extern INT_PTR ExitCode;

//显示打开文件对话框
void OpenFile(HWND hwndDlg)
{
OPENFILENAME fn;
ZeroMemory(&fn,sizeof(fn));
TCHAR szPath[MAX_PATH];
ZeroMemory(szPath,MAX_PATH);
TCHAR szTitle[MAX_PATH];
ZeroMemory(szTitle,MAX_PATH);

fn.lStructSize=sizeof(fn);
fn.hwndOwner=hwndDlg;
fn.lpstrFilter="MP3音乐文件(*.mp3)\0*.mp3\0";
fn.lpstrFile=szPath;
fn.nMaxFile=MAX_PATH;
fn.lpstrFileTitle=szTitle;
fn.nMaxFileTitle=MAX_PATH;
fn.lpstrInitialDir=NULL;
fn.lpstrTitle="Choose a MP3 file :";
fn.Flags=OFN_EXPLORER | OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST | OFN_OVERWRITEPROMPT;

if(GetOpenFileName(&fn))
{
TCHAR szShortPath[MAX_PATH];
TCHAR szCommand[MAX_PATH+30];
ZeroMemory(szShortPath,MAX_PATH);
ZeroMemory(szCommand,MAX_PATH+30);
GetShortPathName(szPath,szShortPath,MAX_PATH);

//如果正在播放,那么就先停止播放,并清空EDIT中的内容
if(IsPlaying)
{
StopMusic(szShortPath,hwndDlg);
SetDlgItemText(hwndDlg,IDC_TEXT,"");
}
sprintf(szCommand,"play %s",szShortPath);
mciSendString(szCommand,NULL,0,NULL);

SetTimer(hwndDlg,1,1,TimerProc);

IsPlaying=true;
strcpy(szTemp,szShortPath);

AddInfo(hwndDlg,szTitle);

}
}
//Timer的回调函数
void CALLBACK TimerProc(HWND hwnd,UINT uMsg,UINT_PTR idEvent,DWORD dwTime)
{
++MilliSecond;
++MilliSecond_Count;

if(MilliSecond_Count>=GetMusicLength(szTemp)/10)
{
StopMusic(szTemp,hwnd);
}
if(100==MilliSecond)
{
MilliSecond=0;
++Second;
}
if(60==Second)
{
Second=0;
++Minute;
}
char ch[11];
memset(ch,0,11);
Convent(ch);
SetDlgItemText(hwnd,IDC_TIME,ch);

}
//把当前时间转换成 [xx:xx.xx]格式
void Convent(char *pResult)
{
char bufMinute[3];
char bufSecond[3];
char bufMilli[3];

if(Minute<10)
{
bufMinute[0]='0';
itoa(Minute,&bufMinute[1],10);
}
else if(Minute>=10)
{
itoa(Minute,bufMinute,10);
}
if(Second<10)
{
bufSecond[0]='0';
itoa(Second,&bufSecond[1],10);
}
else if(Second>=10)
{
itoa(Second,bufSecond,10);
}
if(MilliSecond<10)
{
bufMilli[0]='0';
itoa(MilliSecond,&bufMilli[1],10);
}
else if(MilliSecond>=10)
{
itoa(MilliSecond,bufMilli,10);
}
sprintf(pResult,"[%s:%s.%s]",bufMinute,bufSecond,bufMilli);
}
void InitDialog(HWND hwndDlg)
{
//	HWND hText=GetDlgItem(hwndDlg,IDC_TEXT);
//	SendMessage(hText,WM_USER + 72,(WPARAM)GetDC(hText),64);
}
//自动添加作者的名字,歌曲的标题
void AddInfo(HWND hwndDlg,char *pName)
{
int Length_Title=GetLength(pName);
int Length_Name=GetWindowTextLength(GetDlgItem(hwndDlg,IDC_NAME));
int Length_Text=GetWindowTextLength(GetDlgItem(hwndDlg,IDC_TEXT));
int Length_All=Length_Title + Length_Name + Length_Text;

char *pBuf=new char[Length_All + 1 + 20];
pBuf[Length_All + 20]='\0';
char *pTitle=new char[Length_Title + 1];
char *pMyName=new char[Length_Name + 1];
char *pText=new char[Length_Text + 1];
pTitle[Length_Title]='\0';
pMyName[Length_Name]='\0';
pText[Length_Text]='\0';

GetDlgItemText(hwndDlg,IDC_NAME,pMyName,Length_Name + 1);
GetDlgItemText(hwndDlg,IDC_TEXT,pText,Length_Text + 1);
strcpy(pTitle,pName);

sprintf(pBuf,"[ti]%s\r\n[00:01.15]【%s】制作\r\n%s",pTitle,pMyName,pText);
SetDlgItemText(hwndDlg,IDC_TEXT,pBuf);

}
int GetLength(char *pCh)
{
int ix=0;
while(pCh[ix]!='\0')
{
++ix;
}
return ix;
}
//显示保存对话框
bool SaveLRC(HWND hwndDlg)
{
OPENFILENAME fn;
char szPath[MAX_PATH];
char szTitle[MAX_PATH];
ZeroMemory(szTitle,MAX_PATH);
ZeroMemory(szPath,MAX_PATH);
ZeroMemory(&fn,sizeof(fn));

fn.lStructSize=sizeof(fn);
fn.hwndOwner=hwndDlg;
fn.lpstrFilter="LRC歌词文件(*.lrc)\0*.lrc\0";
fn.lpstrFile=szPath;
fn.nMaxFile=MAX_PATH;
fn.lpstrFileTitle=szTitle;
fn.nMaxFileTitle=MAX_PATH;
fn.lpstrInitialDir=NULL;
fn.lpstrTitle="Save LRC :";
fn.Flags=OFN_EXPLORER | OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST | OFN_OVERWRITEPROMPT;

if(GetSaveFileName(&fn))
{
int len=GetWindowTextLength(GetDlgItem(hwndDlg,IDC_TEXT));
char *pBuf=new char[len + 1];
GetDlgItemText(hwndDlg,IDC_TEXT,pBuf,len + 1);

char szFileName[MAX_PATH + 30];
sprintf(szFileName,"%s.lrc",szPath);

FILE *f=NULL;
f=fopen(szFileName,"w");
if(NULL==f)
{
return false;
}
fwrite(pBuf,1,len,f);
fclose(f);
}
return true;
}
//得到音乐的长度
long GetMusicLength(char *pPath)
{
long len=0;
char szLen[256];
memset(szLen,0,256);
char Com[256];
sprintf(Com,"status %s length",szTemp);
mciSendString(Com,szLen,256,NULL);
return strtol(szLen,NULL,10);
}
//停止播放音乐
void StopMusic(char *pPath,HWND hwndDlg)
{
TCHAR szCmd[50];
ZeroMemory(szCmd,50);
sprintf(szCmd,"close  %s",szTemp);
mciSendString(szCmd,NULL,0,NULL);
KillTimer(hwndDlg,1);
IsPlaying=false;

InitVar();
}
//变量初始化
void InitVar()
{
MilliSecond_Count=0;
MilliSecond=0;
Second=0;
Minute=0;
}
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