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[线段树+离散化+单点查询] HDOJ - 4325 Flowers

2012-08-01 21:18 155 查看
一年没写线段树, 全凭回忆加YY能1A好哈皮..............

很裸的线段树, 就是需要先离散化.

离散化我记得有lower_bound这种东西, 但是想不起来怎么用了...所以这里是YY了用了个map然后O(n)循环进行离散值对应...

预备:

1/ STL - unique, 接受两个指针(第三个参数为可选自定义相等比较器, 相等返回true), 实现呢就是从头到尾扫一遍, 利用相等元素相邻(若不满足则要先sort). 将区间重复的元素都放到末尾, 返回前面不重复区间的最后一个元素地址.

template <class ForwardIterator>
ForwardIterator unique ( ForwardIterator first, ForwardIterator last )
{
ForwardIterator result=first;
while (++first != last)
{
if (!(*result == *first))  // or: if (!pred(*result,*first)) for the pred version
*(++result)=*first;
}
return ++result;
}
2/ STL - lower_bound, 接受两个指针跟要找的值(第四个可选参数为自定义小于比较器, 小于返回true),用于在有序的区间中查找首个不小于(小于等于)某值的元素(大于等于某值),
返回下确界元素的地址. 目测用的二分.

template <class ForwardIterator, class T>
ForwardIterator lower_bound ( ForwardIterator first, ForwardIterator last, const T& value )
{
ForwardIterator it;
iterator_traits<ForwardIterator>::distance_type count, step;
count = distance(first,last);
while (count>0)
{
it = first; step=count/2; advance (it,step);
if (*it<value)                   // or: if (comp(*it,value)), for the comp version
{ first=++it; count-=step+1;  }
else count=step;
}
return first;
}


下面给出利用unique / lower_bound 来进行离散化的部分代码:

sort(all, all+idx);
int tot = unique(all, all+idx) - all;
build(1, tot, 1);
...
int x = lower_bound(all, all+tot, st[i]) - all;
int y = lower_bound(all, all+tot, en[i]) - all;
简言之就是, 用unique来剔除重复元素, 用lower_bound来查找元素位置(unique后的区间已经是不重复的了, 所以只是查找而已, 所以你甚至可以用upper_bound, 只不过upper_bound返回的是大于value()不包含等于, 所以要用 upper_bound(...)-1, 等价于 lower_bound(...) ).

代码(原先):

#include<cstdio>
#include<cstring>
#include<iostream>
#include<cmath>
#include<string>
#include<vector>
#include<map>
#include<algorithm>
using namespace std;
int Rint() { int x; scanf("%d", &x); return x; }
#define FOR(i, a, b) for(int i=(a); i<=(b); i++)
#define FORD(i,a,b) for(int i=(a);i>=(b);i--)
#define REP(x) for(int i=0; i<(x); i++)
typedef long long int64;
#define INF (1<<30)
#define bug(s) cout<<#s<<"="<<s<<" "

#define MAXN 100002
struct node
{
int l, r, v;
int add;		//lazy-add
}a[MAXN*2*4];	//1-th		//10^9离散化, 10^5条线段, 最多可能产生 2*10^5个点

void pushdown(int e)
{
if(a[e].add)
{
if(a[e].l != a[e].r)		//若不是叶子, 则下推
{
a[e<<1].add += a[e].add;
a[e<<1|1].add += a[e].add;
//pushdown(e<<1);		//不能递归下推, 不然也不是lazy了
//pushdown(e<<1|1);
}
a[e].v += a[e].add;
a[e].add = 0;
}
}

void build(int l, int r, int e)
{
a[e].l = l;
a[e].r = r;
a[e].v = a[e].add = 0;
if(l == r)
{
return;
}
else
{
int mid = (l+r)>>1;
build(l, mid, e<<1);
build(mid+1, r, e<<1|1);
}
}

void add(int l, int r, int e)
{
//if(l!=r)		//不用到叶子节点, 不然延迟处理就没意义了, 效率退化必TLE~- -
if(l<=a[e].l && a[e].r<=r)
{
a[e].add += 1;
}
else
{
int mid = (a[e].l+a[e].r)>>1;
if(l<=mid)
add(l, r, e<<1);
if(mid+1<=r)			//注意是 mid+1
add(l, r, e<<1|1);
}
}

int query(int e, int p)
{
pushdown(e);
if(a[e].l == p && a[e].r == p)
{
return a[e].v;
}
else
{
//pushdown(e);			//在这里推不够下...wa1

int mid = (a[e].l+a[e].r)>>1;
if(p<=mid)				//mid算 左边?
return query(e<<1, p);
else
return query(e<<1|1, p);
}
}

int n, m;		//m = query times
int st[MAXN], en[MAXN];
int q[MAXN];
int all[MAXN*3];
int idx;
map<int, int> tolow;	//	e.g. tolow[234] = 1;

int main()
{
int t = Rint();
FOR(T, 1, t)
{
tolow.clear();
idx = 0;
printf("Case #%d:\n", T);
n = Rint();
m = Rint();
REP(n)
{
st[i] = Rint();
en[i] = Rint();
all[idx++] = st[i];
all[idx++] = en[i];
}
REP(m)
{
q[i] = Rint();
all[idx++] = q[i];
}
sort(all, all+idx);
int rank = 1;
REP(idx)
{
int v = all[i];
if(tolow[v]) continue;
tolow[v] = rank++;		//离散后的值从1开始
}
int tot = tolow.size();
build(1, tot, 1);
REP(n)
{
add(tolow[st[i]], tolow[en[i]], 1);
}
REP(m)
{
int ans = query(1, tolow[q[i]]);
printf("%d\n", ans);
}
}
}


代码(lower_bound):

#include<cstdio>
#include<cstring>
#include<iostream>
#include<cmath>
#include<string>
#include<vector>
#include<map>
#include<algorithm>
using namespace std;
int Rint() { int x; scanf("%d", &x); return x; }
#define FOR(i, a, b) for(int i=(a); i<=(b); i++)
#define FORD(i,a,b) for(int i=(a);i>=(b);i--)
#define REP(x) for(int i=0; i<(x); i++)
typedef long long int64;
#define INF (1<<30)
#define bug(s) cout<<#s<<"="<<s<<" "

#define MAXN 100002
struct node
{
int l, r, v;
int add;		//lazy-add
}a[MAXN*2*4];	//1-th		//10^9离散化, 10^5条线段, 最多可能产生 2*10^5个点

void pushdown(int e)
{
if(a[e].add)
{
if(a[e].l != a[e].r)		//若不是叶子, 则下推
{
a[e<<1].add += a[e].add;
a[e<<1|1].add += a[e].add;
//pushdown(e<<1);		//不能递归下推, 不然也不是lazy了
//pushdown(e<<1|1);
}
a[e].v += a[e].add;
a[e].add = 0;
}
}

void build(int l, int r, int e)
{
a[e].l = l;
a[e].r = r;
a[e].v = a[e].add = 0;
if(l == r)
{
return;
}
else
{
int mid = (l+r)>>1;
build(l, mid, e<<1);
build(mid+1, r, e<<1|1);
}
}

void add(int l, int r, int e)
{
//if(l!=r)		//不用到叶子节点, 不然延迟处理就没意义了, 效率退化必TLE~- -
if(l<=a[e].l && a[e].r<=r)
{
a[e].add += 1;
}
else
{
int mid = (a[e].l+a[e].r)>>1;
if(l<=mid)
add(l, r, e<<1);
if(mid+1<=r)			//注意是 mid+1
add(l, r, e<<1|1);
}
}

int query(int e, int p)
{
pushdown(e);
if(a[e].l == p && a[e].r == p)
{
return a[e].v;
}
else
{
//pushdown(e);			//在这里推不够下...wa1

int mid = (a[e].l+a[e].r)>>1;
if(p<=mid)				//mid算 左边?
return query(e<<1, p);
else
return query(e<<1|1, p);
}
}

int n, m;		//m = query times
int st[MAXN], en[MAXN];
int q[MAXN];
int all[MAXN*3];
int idx;
map<int, int> tolow;	//	e.g. tolow[234] = 1;

int main()
{
int t = Rint();
FOR(T, 1, t)
{
tolow.clear();
idx = 0;
printf("Case #%d:\n", T);
n = Rint();
m = Rint();
REP(n)
{
st[i] = Rint();
en[i] = Rint();
all[idx++] = st[i];
all[idx++] = en[i];
}
REP(m)
{
q[i] = Rint();
all[idx++] = q[i];
}
sort(all, all+idx);
int tot = unique(all, all+idx) - all;
build(1, tot, 1);
REP(n)
{
int x = lower_bound(all, all+tot, st[i]) - all + 1;
int y = lower_bound(all, all+tot, en[i]) - all + 1;
add(x, y, 1);
}
REP(m)
{
int x = lower_bound(all, all+tot, q[i]) - all + 1;
int ans = query(1, x);
printf("%d\n", ans);
}
}
}


代码(upper_bound):

#include<cstdio>
#include<cstring>
#include<iostream>
#include<cmath>
#include<string>
#include<vector>
#include<map>
#include<algorithm>
using namespace std;
int Rint() { int x; scanf("%d", &x); return x; }
#define FOR(i, a, b) for(int i=(a); i<=(b); i++)
#define FORD(i,a,b) for(int i=(a);i>=(b);i--)
#define REP(x) for(int i=0; i<(x); i++)
typedef long long int64;
#define INF (1<<30)
#define bug(s) cout<<#s<<"="<<s<<" "

#define MAXN 100002
struct node
{
int l, r, v;
int add;		//lazy-add
}a[MAXN*2*4];	//1-th		//10^9离散化, 10^5条线段, 最多可能产生 2*10^5个点

void pushdown(int e)
{
if(a[e].add)
{
if(a[e].l != a[e].r)		//若不是叶子, 则下推
{
a[e<<1].add += a[e].add;
a[e<<1|1].add += a[e].add;
//pushdown(e<<1);		//不能递归下推, 不然也不是lazy了
//pushdown(e<<1|1);
}
a[e].v += a[e].add;
a[e].add = 0;
}
}

void build(int l, int r, int e)
{
a[e].l = l;
a[e].r = r;
a[e].v = a[e].add = 0;
if(l == r)
{
return;
}
else
{
int mid = (l+r)>>1;
build(l, mid, e<<1);
build(mid+1, r, e<<1|1);
}
}

void add(int l, int r, int e)
{
//if(l!=r)		//不用到叶子节点, 不然延迟处理就没意义了, 效率退化必TLE~- -
if(l<=a[e].l && a[e].r<=r)
{
a[e].add += 1;
}
else
{
int mid = (a[e].l+a[e].r)>>1;
if(l<=mid)
add(l, r, e<<1);
if(mid+1<=r)			//注意是 mid+1
add(l, r, e<<1|1);
}
}

int query(int e, int p)
{
pushdown(e);
if(a[e].l == p && a[e].r == p)
{
return a[e].v;
}
else
{
//pushdown(e);			//在这里推不够下...wa1

int mid = (a[e].l+a[e].r)>>1;
if(p<=mid)				//mid算 左边?
return query(e<<1, p);
else
return query(e<<1|1, p);
}
}

int n, m;		//m = query times
int st[MAXN], en[MAXN];
int q[MAXN];
int all[MAXN*3];
int idx;
map<int, int> tolow;	//	e.g. tolow[234] = 1;

int main()
{
int t = Rint();
FOR(T, 1, t)
{
tolow.clear();
idx = 0;
printf("Case #%d:\n", T);
n = Rint();
m = Rint();
REP(n)
{
st[i] = Rint();
en[i] = Rint();
all[idx++] = st[i];
all[idx++] = en[i];
}
REP(m)
{
q[i] = Rint();
all[idx++] = q[i];
}
sort(all, all+idx);
int tot = unique(all, all+idx) - all;
build(1, tot, 1);
REP(n)
{
int x = upper_bound(all, all+tot, st[i]) - all;	//upper_bound: 查找首个大于value(或comp比较为真)的上确界元素
int y = upper_bound(all, all+tot, en[i]) - all;
add(x, y, 1);
}
REP(m)
{
int x = upper_bound(all, all+tot, q[i]) - all;
int ans = query(1, x);
printf("%d\n", ans);
}
}
}
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