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java.util.TaskQueue的最小堆排序算法的应用

2012-05-31 13:54 246 查看
其中fixup和fixdown就是堆排序的使用。

/**
* This class represents a timer task queue: a priority queue of TimerTasks,
* ordered on nextExecutionTime.  Each Timer object has one of these, which it
* shares with its TimerThread.  Internally this class uses a heap, which
* offers log(n) performance for the add, removeMin and rescheduleMin
* operations, and constant time performance for the getMin operation.
*/
class TaskQueue {
/**
* Priority queue represented as a balanced binary heap: the two children
* of queue
are queue[2*n] and queue[2*n+1].  The priority queue is
* ordered on the nextExecutionTime field: The TimerTask with the lowest
* nextExecutionTime is in queue[1] (assuming the queue is nonempty).  For
* each node n in the heap, and each descendant of n, d,
* n.nextExecutionTime <= d.nextExecutionTime.
*/
private TimerTask[] queue = new TimerTask[128];

/**
* The number of tasks in the priority queue.  (The tasks are stored in
* queue[1] up to queue[size]).
*/
private int size = 0;

/**
* Returns the number of tasks currently on the queue.
*/
int size() {
return size;
}

/**
* Adds a new task to the priority queue.
*/
void add(TimerTask task) {
// Grow backing store if necessary
if (size + 1 == queue.length)
queue = Arrays.copyOf(queue, 2*queue.length);

queue[++size] = task;
fixUp(size);
}

/**
* Return the "head task" of the priority queue.  (The head task is an
* task with the lowest nextExecutionTime.)
*/
TimerTask getMin() {
return queue[1];
}

/**
* Return the ith task in the priority queue, where i ranges from 1 (the
* head task, which is returned by getMin) to the number of tasks on the
* queue, inclusive.
*/
TimerTask get(int i) {
return queue[i];
}

/**
* Remove the head task from the priority queue.
*/
void removeMin() {
queue[1] = queue[size];
queue[size--] = null;  // Drop extra reference to prevent memory leak
fixDown(1);
}

/**
* Removes the ith element from queue without regard for maintaining
* the heap invariant.  Recall that queue is one-based, so
* 1 <= i <= size.
*/
void quickRemove(int i) {
assert i <= size;

queue[i] = queue[size];
queue[size--] = null;  // Drop extra ref to prevent memory leak
}

/**
* Sets the nextExecutionTime associated with the head task to the
* specified value, and adjusts priority queue accordingly.
*/
void rescheduleMin(long newTime) {
queue[1].nextExecutionTime = newTime;
fixDown(1);
}

/**
* Returns true if the priority queue contains no elements.
*/
boolean isEmpty() {
return size==0;
}

/**
* Removes all elements from the priority queue.
*/
void clear() {
// Null out task references to prevent memory leak
for (int i=1; i<=size; i++)
queue[i] = null;

size = 0;
}

/**
* Establishes the heap invariant (described above) assuming the heap
* satisfies the invariant except possibly for the leaf-node indexed by k
* (which may have a nextExecutionTime less than its parent's).
*
* This method functions by "promoting" queue[k] up the hierarchy
* (by swapping it with its parent) repeatedly until queue[k]'s
* nextExecutionTime is greater than or equal to that of its parent.
*/
private void fixUp(int k) {
while (k > 1) {
int j = k >> 1;
if (queue[j].nextExecutionTime <= queue[k].nextExecutionTime)
break;
TimerTask tmp = queue[j];  queue[j] = queue[k]; queue[k] = tmp;
k = j;
}
}

/**
* Establishes the heap invariant (described above) in the subtree
* rooted at k, which is assumed to satisfy the heap invariant except
* possibly for node k itself (which may have a nextExecutionTime greater
* than its children's).
*
* This method functions by "demoting" queue[k] down the hierarchy
* (by swapping it with its smaller child) repeatedly until queue[k]'s
* nextExecutionTime is less than or equal to those of its children.
*/
private void fixDown(int k) {
int j;
while ((j = k << 1) <= size && j > 0) {
if (j < size &&
queue[j].nextExecutionTime > queue[j+1].nextExecutionTime)
j++; // j indexes smallest kid
if (queue[k].nextExecutionTime <= queue[j].nextExecutionTime)
break;
TimerTask tmp = queue[j];  queue[j] = queue[k]; queue[k] = tmp;
k = j;
}
}

/**
* Establishes the heap invariant (described above) in the entire tree,
* assuming nothing about the order of the elements prior to the call.
*/
void heapify() {
for (int i = size/2; i >= 1; i--)
fixDown(i);
}
}
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