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Stagefright框架解读(—)音视频Playback流程

2012-01-28 12:38 671 查看
   转载请注明出处:http://blog.csdn.net/itachi85/article/details/7216639

从Android 2.0,Google引进了Stagefright,并在android2.3时用Stagefright在Android中是以shared
library的形式存在(libstagefright.so),其中AwesomePlayer可用來播放video/audio。AwesomePlayer提供許多API,可以让上层的应用用程式(Java/JNI)來呼叫,我在这里简单说明一下video playback的流程(采用的是android2.2的源码)。

在Java中,若要播放一个影片,我們通常会这样写:

MediaPlayer mp = new MediaPlayer();
mp.setDataSource(PATH_TO_FILE);
mp.prepare();
mp.start();

在Stagefright中,会看到如下的处理:

1.将影片文件的绝对路径指定给uri:

status_t AwesomePlayer::setDataSource(
const char *uri, const KeyedVector<String8, String8> *headers) {
Mutex::Autolock autoLock(mLock);
return setDataSource_l(uri, headers);
}

status_t AwesomePlayer::setDataSource_l(
const char *uri, const KeyedVector<String8, String8> *headers) {
reset_l();

mUri = uri;

if (headers) {
mUriHeaders = *headers;
}

// The actual work will be done during preparation in the call to
// ::finishSetDataSource_l to avoid blocking the calling thread in
// setDataSource for any significant time.

return OK;
}

2.启动mQueue:

status_t AwesomePlayer::prepare() {
Mutex::Autolock autoLock(mLock);
return prepare_l();
}

status_t AwesomePlayer::prepare_l() {
if (mFlags & PREPARED) {
return OK;
}

if (mFlags & PREPARING) {
return UNKNOWN_ERROR;
}

mIsAsyncPrepare = false;
status_t err = prepareAsync_l();

if (err != OK) {
return err;
}

while (mFlags & PREPARING) {
mPreparedCondition.wait(mLock);
}

return mPrepareResult;
}

status_t AwesomePlayer::prepareAsync() {
Mutex::Autolock autoLock(mLock);

if (mFlags & PREPARING) {
return UNKNOWN_ERROR;  // async prepare already pending
}

mIsAsyncPrepare = true;
return prepareAsync_l();
}

status_t AwesomePlayer::prepareAsync_l() {
if (mFlags & PREPARING) {
return UNKNOWN_ERROR;  // async prepare already pending
}

if (!mQueueStarted) {
mQueue.start();
mQueueStarted = true;
}

mFlags |= PREPARING;
mAsyncPrepareEvent = new AwesomeEvent(
this, &AwesomePlayer::onPrepareAsyncEvent);

mQueue.postEvent(mAsyncPrepareEvent);

return OK;
}

3.onprepareAsyncEvent被触发,根据传来文件的header来创建相应的解析器,并初始化音视频解码器:


[/code]

void AwesomePlayer::onPrepareAsyncEvent() {
sp<Prefetcher> prefetcher;

{
Mutex::Autolock autoLock(mLock);

if (mFlags & PREPARE_CANCELLED) {
LOGI("prepare was cancelled before doing anything");
abortPrepare(UNKNOWN_ERROR);
return;
}

if (mUri.size() > 0) {
//在这个方法中创建解析器
 <strong>status_t err = finishSetDataSource_l();</strong>

if (err != OK) {
abortPrepare(err);
return;
}
}

if (mVideoTrack != NULL && mVideoSource == NULL) {
//初始化视频解码器
 <strong>status_t err = initVideoDecoder();</strong>

if (err != OK) {
abortPrepare(err);
return;
}
}

if (mAudioTrack != NULL && mAudioSource == NULL) {
//初始化音频解码器
 <strong>status_t err = initAudioDecoder();
</strong>
if (err != OK) {
abortPrepare(err);
return;
}
}

prefetcher = mPrefetcher;
}
if (prefetcher != NULL) {
{
Mutex::Autolock autoLock(mLock);
if (mFlags & PREPARE_CANCELLED) {
LOGI("prepare was cancelled before preparing the prefetcher");

prefetcher.clear();
abortPrepare(UNKNOWN_ERROR);
return;
}
}

LOGI("calling prefetcher->prepare()");
status_t result =
prefetcher->prepare(&AwesomePlayer::ContinuePreparation, this);

prefetcher.clear();

if (result == OK) {
LOGI("prefetcher is done preparing");
} else {
Mutex::Autolock autoLock(mLock);

CHECK_EQ(result, -EINTR);

LOGI("prefetcher->prepare() was cancelled early.");
abortPrepare(UNKNOWN_ERROR);
return;
}
}

Mutex::Autolock autoLock(mLock);

if (mIsAsyncPrepare) {
if (mVideoWidth < 0 || mVideoHeight < 0) {
notifyListener_l(MEDIA_SET_VIDEO_SIZE, 0, 0);
} else {
notifyListener_l(MEDIA_SET_VIDEO_SIZE, mVideoWidth, mVideoHeight);
}

notifyListener_l(MEDIA_PREPARED);
}

mPrepareResult = OK;
mFlags &= ~(PREPARING|PREPARE_CANCELLED);
mFlags |= PREPARED;
mAsyncPrepareEvent = NULL;
mPreparedCondition.broadcast();

postBufferingEvent_l();
}

status_t AwesomePlayer::finishSetDataSource_l() {
sp<DataSource> dataSource;

if (!strncasecmp("http://", mUri.string(), 7)) {
mConnectingDataSource = new HTTPDataSource(mUri, &mUriHeaders);

mLock.unlock();
status_t err = mConnectingDataSource->connect();
mLock.lock();

if (err != OK) {
mConnectingDataSource.clear();

LOGI("mConnectingDataSource->connect() returned %d", err);
return err;
}

dataSource = new CachingDataSource(
mConnectingDataSource, 64 * 1024, 10);

mConnectingDataSource.clear();
} else {
dataSource = DataSource::CreateFromURI(mUri.string(), &mUriHeaders);
}

if (dataSource == NULL) {
return UNKNOWN_ERROR;
}

<strong>sp<MediaExtractor> extractor = MediaExtractor::Create(dataSource);
</strong>
if (extractor == NULL) {
return UNKNOWN_ERROR;
}

dataSource->getDrmInfo(&mDecryptHandle, &mDrmManagerClient);
if (mDecryptHandle != NULL
&& RightsStatus::RIGHTS_VALID != mDecryptHandle->status) {
notifyListener_l(MEDIA_ERROR, MEDIA_ERROR_UNKNOWN, ERROR_NO_LICENSE);
}

if (dataSource->flags() & DataSource::kWantsPrefetching) {
mPrefetcher = new Prefetcher;
}

<strong> return setDataSource_l(extractor)</strong>;
}


4.使用extractor对文件进行A/V分离:

[/code]

status_t AwesomePlayer::setDataSource_l(const sp<MediaExtractor> &extractor) {
bool haveAudio = false;
bool haveVideo = false;
for (size_t i = 0; i < extractor->countTracks(); ++i) {
sp<MetaData> meta = extractor->getTrackMetaData(i);

const char *mime;
CHECK(meta->findCString(kKeyMIMEType, &mime));

if (!haveVideo && !strncasecmp(mime, "video/", 6)) {
setVideoSource(extractor->getTrack(i));
haveVideo = true;
} else if (!haveAudio && !strncasecmp(mime, "audio/", 6)) {
setAudioSource(extractor->getTrack(i));
haveAudio = true;
}

if (haveAudio && haveVideo) {
break;
}
}

if (!haveAudio && !haveVideo) {
return UNKNOWN_ERROR;
}

mExtractorFlags = extractor->flags();

return OK;
}

5.将解析后的音视频数据分别交给VideoTrack和AudioTrack:


void AwesomePlayer::setVideoSource(sp<MediaSource> source) {
CHECK(source != NULL);

if (mPrefetcher != NULL) {
source = mPrefetcher->addSource(source);
}

mVideoTrack = source;
}

void AwesomePlayer::setAudioSource(sp<MediaSource> source) {
    CHECK(source != NULL);

    if (mPrefetcher != NULL) {
        source = mPrefetcher->addSource(source);
    }

    mAudioTrack = source;
}

6.根据mVideoTrck中的编码类型来选择 video decoder 同理根据mAudioTrack中的编码类型来选择 audio decoder:

status_t AwesomePlayer::initVideoDecoder() {
mVideoSource = OMXCodec::Create(
mClient.interface(), mVideoTrack->getFormat(),
false, // createEncoder
mVideoTrack);

if (mVideoSource != NULL) {
int64_t durationUs;
if (mVideoTrack->getFormat()->findInt64(kKeyDuration, &durationUs)) {
Mutex::Autolock autoLock(mMiscStateLock);
if (mDurationUs < 0 || durationUs > mDurationUs) {
mDurationUs = durationUs;
}
}

CHECK(mVideoTrack->getFormat()->findInt32(kKeyWidth, &mVideoWidth));
CHECK(mVideoTrack->getFormat()->findInt32(kKeyHeight, &mVideoHeight));

status_t err = mVideoSource->start();

if (err != OK) {
mVideoSource.clear();
return err;
}
}

return mVideoSource != NULL ? OK : UNKNOWN_ERROR;
}


7.将mVideoEvent放入mQueue中,开始解码播放,并交由mvideoRenderer来画出   audio的数据则交由audioplayer来管理,它最终将解码的数据交给audioTrack并由audioTrack和audioFlinger进行交互,最终将数据交给audio hal层,这个我们以后会做讲解:

status_t AwesomePlayer::play() {
Mutex::Autolock autoLock(mLock);
return play_l();
}
status_t AwesomePlayer::play_l() {
if (mFlags & PLAYING) {
return OK;
}

if (!(mFlags & PREPARED)) {
status_t err = prepare_l();

if (err != OK) {
return err;
}
}

mFlags |= PLAYING;
mFlags |= FIRST_FRAME;

bool deferredAudioSeek = false;

if (mAudioSource != NULL) {
if (mAudioPlayer == NULL) {
if (mAudioSink != NULL) {
//音频数据由audioplayer进行管理
 mAudioPlayer = new AudioPlayer(mAudioSink);
mAudioPlayer->setSource(mAudioSource);

// We've already started the MediaSource in order to enable
// the prefetcher to read its data.
//调用audioPlayer的start方法则是调用audioSource对数据进行解码
//并将解码似得数据最终交给audioTrack,并调用audioTrack的start方法与audioFlinger进行交互
 status_t err = mAudioPlayer->start(
true /* sourceAlreadyStarted */);

if (err != OK) {
delete mAudioPlayer;
mAudioPlayer = NULL;

mFlags &= ~(PLAYING | FIRST_FRAME);

return err;
}

delete mTimeSource;
mTimeSource = mAudioPlayer;

deferredAudioSeek = true;

mWatchForAudioSeekComplete = false;
mWatchForAudioEOS = true;
}
} else {
mAudioPlayer->resume();
}

postCheckAudioStatusEvent_l();
}

if (mTimeSource == NULL && mAudioPlayer == NULL) {
mTimeSource = new SystemTimeSource;
}

if (mVideoSource != NULL) {
// Kick off video playback
//将mVideoEvent放入queue中
 postVideoEvent_l();
}

if (deferredAudioSeek) {
// If there was a seek request while we were paused
// and we're just starting up again, honor the request now.
seekAudioIfNecessary_l();
}

if (mFlags & AT_EOS) {
// Legacy behaviour, if a stream finishes playing and then
// is started again, we play from the start...
seekTo_l(0);
}

if (mDecryptHandle != NULL) {
int64_t position;
getPosition(&position);
mDrmManagerClient->setPlaybackStatus(mDecryptHandle,
Playback::START, position / 1000);
}

return OK;
}

 void AwesomePlayer::postVideoEvent_l(int64_t delayUs) {
    if (mVideoEventPending) {
        return;
    }

    mVideoEventPending = true;
    mQueue.postEventWithDelay(mVideoEvent, delayUs < 0 ? 10000 : delayUs);
}
void AwesomePlayer::onVideoEvent()
{
mVideoSource->read(&mVideoBuffer, &options);
mVideoRenderer->render(mVideoBuffer);

postVideoEvent_l();
}



                                            
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