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达芬奇工具链的建立(工程编译步骤)[转]

2011-10-18 17:19 357 查看
达芬奇工具链的建立(工程编译步骤)[转]
2010-10-18 18:07
工具链是指的Linux下对程序的编译环境。在这里通过codec_engine_1_02\examples\codecs 下的videnc_copy工程封装CCS下调试好的程序并生成videnc_copy.a64P,再通过codec_engine_1_02\examples\servers\video_copy工程把videnc_copy.a64P封装成all.x64P。最后通过encodedecode工程调用all.x64P。

步骤如下:

1、把ccs下编写好的文件复制到Linux codec_engine_1_02\examples\codecs 下的videnc_copy工程中。

2、修改该工程中的package.bld文件,修改var SRCS = ["videnc_copy","blob","cornerdetection","him","imc","morph","objectrecognition"]; 中括号里只选择工程下的C文件。修改该文件中的

for (var i = 0; i <1 /*Build.targets.length*/; i++) { 选择DSP端只用cgtool来编译。

3、修改codec_engine_1_02\examples下的user.bld,把linux86注掉,选择用C64P,跟第二步中对应。

Build.targets = [

// Linux86,

C64P,

MVArm9

4、修改DSP算法占用的空间

修改server/all.tcf

var mem_ext = [

{

comment: "DDRALGHEAP: off-chip memory for dynamic algmem allocation",

name: "DDRALGHEAP",

base: 0x88000000, // 128MB

len: 0x07A00000, // 122MB

space: "code/data"

},

{

comment: "DDR: off-chip memory for application code and data",

name: "DDR",

base: 0x8FA00000, // 250MB

len: 0x00400000, // 4MB

space: "code/data"

},

{

comment: "DSPLINK: off-chip memory reserved for DSPLINK code and data",

name: "DSPLINKMEM",

base: 0x8FE00000, // 254MB

len: 0x00100000, // 1MB

space: "code/data"

},

{

comment: "RESET_VECTOR: off-chip memory for the reset vector table",

name: "RESET_VECTOR",

base: 0x8FF00000,

len: 0x00000080,

space: "code/data"

},

];

修改为:

var mem_ext = [

{

comment: "DDRALGHEAP: off-chip memory for dynamic algmem allocation",

name: "DDRALGHEAP",

base: 0x88000000, // 128MB

len: 0x07400000, // 122MB

space: "code/data"

},

{

comment: "DDR: off-chip memory for application code and data",

name: "DDR",

base: 0x8F400000, // 250MB

len: 0x00A00000, // 4MB

space: "code/data"

},

{

comment: "DSPLINK: off-chip memory reserved for DSPLINK code and data",

name: "DSPLINKMEM",

base: 0x8FE00000, // 254MB

len: 0x00100000, // 1MB

space: "code/data"

},

{

comment: "RESET_VECTOR: off-chip memory for the reset vector table",

name: "RESET_VECTOR",

base: 0x8FF00000,

len: 0x00000080,

space: "code/data"

},

];

5、修改loadmodules.sh:

insmod dsplinkk.ko ddr_start=0x8f400000 ddr_size=0xA00000

6、在编译codec_engine_1_02\examples\codecs\videnc_copy之前,要修改算法的主程序main函数

void ObjectRecognition(unsigned char* inbuf, int* flag,unsigned char* outbuf, int* kind, float *inIM)。其中输入输出参数是由

XDAS_Int32 VIDENCCOPY_TI_process(IVIDENC_Handle h, XDM_BufDesc *inBufs,XDM_BufDesc *outBufs, IVIDENC_InArgs *inArgs, IVIDENC_OutArgs *outArgs)决定。由于输入输出参数由IVIDENC_InArgs,IVIDENC_OutArgs结构体来决定,所以为了增加输出输入参数,应该修改这两个结构体。为此修改xdais_5_00\packages\ti\xdais\dm中的ividdec.h文件。添加kind和IM[25]。

typedef struct IVIDENC_OutArgs {

XDAS_Int32 size; XDAS_Int32 extendedError;

XDAS_Int32 bytesGenerated;

XDAS_Int32 encodedFrameType;

XDAS_Int32 inputFrameSkip;

XDAS_Int32 kind; /*what's kind of the target*/

float IM[25]; /*return value*/

IVIDEO_BufDesc reconBufs; /**< Reconstruction Frames. */

} IVIDENC_OutArgs;

为了区分输入帧存的性质(从jpeg读取的数据还是ccd采集的数据)增加一个flag作为标志。

typedef struct IVIDENC_InArgs {

XDAS_Int32 size;

XDAS_Int32 flag;//is picture saved on U or captured from CCD

} IVIDENC_InArgs;

7、在videnc_copy中调用算法:在VIDENCCOPY_TI_process函数中添加:ObjectRecognition(inBufs->bufs[curBuf],&(inArgs->flag),outBufs->bufs[curBuf],&(outArgs->kind),(outArgs->IM));

注意要添加在

for (curBuf = 0; (curBuf < inBufs->numBufs) &&

(curBuf < outBufs->numBufs); curBuf++)

#ifdef USE_ACPY3

......

#else

和#endif之间。

由于使用了#ifdef USE_ACPY3 宏,故而要选择是否使用DMA,为了避免Cache和DMA的冲突,选择不使用DMA。修改codec_engine_1_02\examples\servers\video_copy下的video_copy.cfg文件或者codec_engine_1_02\examples\servers\all_codecs下的all.cfg文件来关闭DMA:

/* we can use DMA in certain codecs! */

VIDENC_COPY.useDMA = false;

8、编译videnc_copy生成videnc_copy.a64P

9、修改server,编译生成all.x64P

10、下面就是编译encodedecode调用all.x64P

* 首先修改Encodedecode下的Makefile文件,让encodedecode包含server及codec工程。XDC_PATH = $(CODEC_INSTALL_DIR)/packages;$(CE_INSTALL_DIR)/examples;

$(CE_INSTALL_DIR)/packages;$(LINK_INSTALL_DIR)/packages;

$(XDAIS_INSTALL_DIR)/packages;$(CMEM_INSTALL_DIR)/packages

* 其次为了使用新的算法videnc_copy,要修改encodedecode.cfg文件把H264算法替换为videnc_copy算法:

//var H264ENC =xdc.useModule('ti.sdo.codecs.h264enc.H264ENC');

//var H264DEC = xdc.useModule('ti.sdo.codecs.h264dec.H264DEC');

var VIDDEC_COPY = xdc.useModule('codecs.viddec_copy.VIDDEC_COPY');

var VIDENC_COPY = xdc.useModule('codecs.videnc_copy.VIDENC_COPY');

/* * ======== Engine Configuration ======== */

var Engine = xdc.useModule('ti.sdo.ce.Engine');

/*var vcr = Engine.create("loopback", [

{name: "h264enc", mod: H264ENC, local: false},

{name: "h264dec", mod: H264DEC, local: false},

]);*/

var demoEngine = Engine.create("encodedecode", [

{name: "videnc_copy", mod: VIDENC_COPY, local: false},

{name: "viddec_copy", mod: VIDDEC_COPY, local: false}

]);

//vcr.server = "./loopbackCombo.x64P";

demoEngine.server = "./all.x64P";

* 修改encodedecode工程中创建算法函数

static String decoderName = "viddec_copy";

static String encoderName = "videnc_copy";

static String engineName = "video_copy";

hDecode = VIDDEC_create(hEngine, decoderName, ¶ms);

hEncode = VIDENC_create(hEngine, encoderName, ¶ms);

在工程里用到的是hEncode。

*

修改status = VIDENC_process(hEncode, &inBufDesc,&outBufDesc,&inArgs, &outArgs);的输入输出参数,使之符合封装算法是的函数参数。
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