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android系统开发(七)-背光模块

2011-09-21 12:37 351 查看
android系统开发(七)-背光模块
2011-03-11 06:23

http://blog.csdn.net/jiajie961/archive/2010/11/23/6030405.aspx

1,总论

背光模块属于HAL层开发,HAL层开发,用一句话来概括就是定义一个hardware.h中定义的名称为宏HAL_MODULE_INFO_SYM的hw_module_t结构体,

然后实现结构体的相关内容

2,驱动方面的准备

简单的嵌入式linux驱动,编写LCD背光驱动,并提供接口给上层修改,我所用的是直接修改接口文件,接口如下:

/sys/class/backlight/pwm-backlight/brightness 这个是亮度调节

/sys/class/backlight/pwm-backlight/max_brightness 这个是最大亮度,按照android系统的要求应该设置成255

控制亮度直接写brightness文件即可

背光驱动主要是通过PWM来完成,这里不详细说明。

3,需要包含的头文件

/hardware/libhardware/include/hardware目录下的hardware.h和lights.h

其中hardware.h中定义了通用硬件模块,lights.h中定义了背光设备相关的内容

4,android已有的硬件模块在/hardware/libhardware/modules目录下,为了区分,我们开发的背光模块放置在如下的目录:

vendor/ardent/merlin/lights目录下,编译成lights.default.so放置到/system/lib/hw目录下,模块命名规则可以

参考上一节的内容。

5,修改vendor/ardent/merlin目录下AndroidBoard.mk文件,添加如下内容:

include $(LOCAL_PATH)/lights/Mdroid.mk

6,lights目录新建Mdroid.mk文件,内容如下:

LOCAL_PATH:= $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/hw

LOCAL_SRC_FILES:= lights.c

LOCAL_SHARED_LIBRARIES := \

libutils \

libcutils \

libhardware

LOCAL_PRELINK_MODULE := false

LOCAL_MODULE := lights.default

include $(BUILD_SHARED_LIBRARY)

7,lights目录下新建一个lights.c文件,如下:

const struct hw_module_t HAL_MODULE_INFO_SYM = {

.tag = HARDWARE_MODULE_TAG,

.version_major = 1,

.version_minor = 0,

.id = LIGHTS_HARDWARE_MODULE_ID,

.name = "lights module",

.author = "allen",

.methods = NULL,

};

8,上面的内容可以直接编译通过,但是因为我将其methods部分指向了空指针,因此没有任何功能,下面来实现此部分

hw_module_t机构体的methods成员是一个指向hw_module_methods_t结构体的一个指针,hw_module_methods_t结构体定义如下:

typedef struct hw_module_methods_t {

int (*open)(const struct hw_module_t* module, const char* id,struct hw_device_t** device);

} hw_module_methods_t;

据此我们定义一个hw_module_methods_t类型的参数lights_module_methods如下:

struct hw_module_methods_t lights_module_methods = {

.open = lights_device_open

};

然后将上面的methods由NULL改成lights_module_methods

9,接下来就是定义lights_device_open函数了,此函数的参数和返回值由hw_module_methods_t结构体的open成员决定,此函数定义如下:

static int lights_device_open(const struct hw_module_t *module,const char *id, struct hw_device_t **device)

从lights_device_open函数的参数来看,第一个参数和第二个参数是常量,第三个参数是 一个指向hw_device_t结构体的指针,因此可以断定

实现此函数也就是要完成第三个参数的内容,详细的内容我们可以参考直接调用该函数的内容,在frameworks/base/services/jni目录下的

com_android_server_LightsService.cpp文件中,内容如下:

static light_device_t* get_device(hw_module_t* module, char const* name)

{

int err;

hw_device_t* device;

err = module->methods->open(module, name, &device);

if (err == 0) {

return (light_device_t*)device;//device由hw_device_t指针强制转换成light_device_t指针

} else {

return NULL;

}

}

static jint init_native(JNIEnv *env, jobject clazz)

{

int err;

hw_module_t* module;

Devices* devices;

devices = (Devices*)malloc(sizeof(Devices));

err = hw_get_module(LIGHTS_HARDWARE_MODULE_ID, (hw_module_t const**)&module);

if (err == 0) {

devices->lights[LIGHT_INDEX_BACKLIGHT]

= get_device(module, LIGHT_ID_BACKLIGHT);

devices->lights[LIGHT_INDEX_KEYBOARD]

= get_device(module, LIGHT_ID_KEYBOARD);

devices->lights[LIGHT_INDEX_BUTTONS]

= get_device(module, LIGHT_ID_BUTTONS);

devices->lights[LIGHT_INDEX_BATTERY]

= get_device(module, LIGHT_ID_BATTERY);

devices->lights[LIGHT_INDEX_NOTIFICATIONS]

= get_device(module, LIGHT_ID_NOTIFICATIONS);

devices->lights[LIGHT_INDEX_ATTENTION]

= get_device(module, LIGHT_ID_ATTENTION);

devices->lights[LIGHT_INDEX_BLUETOOTH]

= get_device(module, LIGHT_ID_BLUETOOTH);

devices->lights[LIGHT_INDEX_WIFI]

= get_device(module, LIGHT_ID_WIFI);

} else {

memset(devices, 0, sizeof(Devices));

}

return (jint)devices;

}

从上面的内容我们可以看出lights_device_open的第一个参数是JNI层用hw_get_module所获得,第二个参数根据设备的不同有很多种情况

该参数的内容定义在lights.h中,全部情况如下:

#define LIGHT_ID_BACKLIGHT "backlight"

#define LIGHT_ID_KEYBOARD "keyboard"

#define LIGHT_ID_BUTTONS "buttons"

#define LIGHT_ID_BATTERY "battery"

#define LIGHT_ID_NOTIFICATIONS "notifications"

#define LIGHT_ID_ATTENTION "attention"

#define LIGHT_ID_BLUETOOTH "bluetooth"

#define LIGHT_ID_WIFI "wifi"

lights调节有背光,键盘,按键,电池,通知,提醒,蓝牙和WIF

第三个参数是一个指向一个hw_device_t的指针,但是com_android_server_LightsService.cpp文件中的背光调节函数定义如下:

static void setLight_native(JNIEnv *env, jobject clazz, int ptr,

int light, int colorARGB, int flashMode, int onMS, int offMS, int brightnessMode)

{

Devices* devices = (Devices*)ptr;

light_state_t state;

if (light < 0 || light >= LIGHT_COUNT || devices->lights[light] == NULL) {

return ;

}

memset(&state, 0, sizeof(light_state_t));

state.color = colorARGB;

state.flashMode = flashMode;

state.flashOnMS = onMS;

state.flashOffMS = offMS;

state.brightnessMode = brightnessMode;

devices->lights[light]->set_light(devices->lights[light], &state);

}

get_device函数中将hw_device_t指针强制转换成light_device_t指针给调节背光用,而light_device_t定义如下:

struct light_device_t {

struct hw_device_t common;

int (*set_light)(struct light_device_t* dev,

struct light_state_t const* state);

};

因此在实现lights_device_open的第三个参数的时候,我们应该定义一个light_device_t类型结构体,然后

将起common域的指针地址传递过去。这样虽然传递的是一个hw_device_t指针地址,但是JNI层可以将其强制转换

成light_device_t指针地址用,否则devices->lights[light]->set_light就会起不到作用了。实现如下:

static int lights_device_open(const struct hw_module_t *module,const char *id, struct hw_device_t **device)

{

struct light_device_t *dev = NULL;

int resvalue = -1;

dev = calloc(sizeof(struct light_device_t),1);

dev->common.tag = HARDWARE_DEVICE_TAG;

dev->common.version = 0;

dev->common.module = (struct hw_module_t *)module;

dev->common.close = lights_device_close;

if(!strcmp(id, LIGHT_ID_BACKLIGHT))

{

dev->set_light = lcd_set_light;

resvalue = 0;

}

else

{

dev->set_light = other_set_light;

resvalue = 0;

}

*device = &dev->common;

return resvalue;

}

10,实现lights_device_close,lcd_set_light和other_set_light,这个主要是调用驱动提供的接口直接控制硬件,举例如下:

static int lights_device_close(struct hw_device_t* device)

{

struct light_device_t *m_device = (struct light_device_t *)device;

if(m_device)

free(m_device);

return 0;

}

static int lcd_set_light(struct light_device_t* dev,struct light_state_t const* state)

{

int fd = -1;

int bytes = 0;

int rlt = -1;

unsigned char brightness = ((77*((state->color>>16)&0x00ff))

+ (150*((state->color>>8)&0x00ff))

+ (29*(state->color&0x00ff))) >> 8;

fd = open("/sys/class/backlight/pwm-backlight/brightness", O_RDWR);

if(fd>0)

{

char buffer[20];

memset(buffer, 0, 20);

bytes = sprintf(buffer, "%d", brightness);

rlt = write(fd, buffer, bytes);

if(rlt>0)

{

close(fd);

return 0;

}

}

close(fd);

return -1;

}

static int other_set_light(struct light_device_t* dev,struct light_state_t const* state)

{

return 0;

}

11,因为上面调节背光是通过写/sys/class/backlight/pwm-backlight/brightness文件来完成,因此一定要设置该文件的权限,

在init.xxx.rc文件中添加如下的内容:

# for control LCD backlight

chown system system /sys/class/backlight/pwm-backlight/brightness

chmod 0666 /sys/class/backlight/pwm-backlight/brightness

12,修改完成后经验证亮度调节可用,上面的例子只是实现了lights部分功能,如果需要完成所有的功能,请参考hardware.h, lights.h和com_android_server_LightsService.cpp文件中的内容。

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