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iPhone摄像头设备获取

2011-08-29 21:35 399 查看
目的:打开、关闭前置摄像头,绘制图像,并获取摄像头的二进制数据。需要的库AVFoundation.framework 、CoreVideo.framework 、CoreMedia.framework 、QuartzCore.framework该摄像头捕抓必须编译真机的版本,模拟器下编译不了。函数说明- (void)createControl{// UI界面控件的创建}- (AVCaptureDevice *)getFrontCamera;获取前置摄像头设备- (void)startVideoCapture;打开摄像头并开始捕捉图像其中代码:AVCaptureVideoPreviewLayer* previewLayer = [AVCaptureVideoPreviewLayer layerWithSession: self->avCaptureSession];previewLayer.frame = localView.bounds;previewLayer.videoGravity = AVLayerVideoGravityResizeAspectFill;[self->localView.layer addSublayer: previewLayer]; 为把图片画到UIView里面- (void)stopVideoCapture:(id)arg;关闭摄像头,停止捕抓图像其中代码:for(UIView*viewinself->localView.subviews) {[viewremoveFromSuperview];}为移除摄像头图像的View详情见代码,代码拷过去可以直接使用      Over!!!!代码:头文件:

//
//  AVCallController.h
//  Pxlinstall
//
//  Created by Lin Charlie C. on 11-3-24.
//  Copyright 2011  xxxx. All rights reserved.
//

#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>

@interface AVCallController : UIViewController <AVCaptureVideoDataOutputSampleBufferDelegate>
{
//UI
UILabel*labelState;
UIButton*btnStartVideo;
UIView*localView;

AVCaptureSession* avCaptureSession;
AVCaptureDevice *avCaptureDevice;
BOOLfirstFrame; //是否为第一帧
intproducerFps;

}
@property (nonatomic, retain) AVCaptureSession *avCaptureSession;
@property (nonatomic, retain) UILabel *labelState;

- (void)createControl;
- (AVCaptureDevice *)getFrontCamera;
- (void)startVideoCapture;
- (void)stopVideoCapture:(id)arg;
@end


实现文件:

//  AVCallController.m
//  Pxlinstall
//
//  Created by Lin Charlie C. on 11-3-24.
//  Copyright 2011  高鸿移通. All rights reserved.
//

#import "AVCallController.h"

@implementation AVCallController

@synthesize avCaptureSession;
@synthesize labelState;

// The designated initializer.  Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
/*
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization.
}
return self;
}
*/
-(id)init
{
if(self= [superinit])
{
firstFrame= YES;
producerFps= 50;
}
returnself;
}

// Implement loadView to create a view hierarchy programmatically, without using a nib.
- (void)loadView {
[superloadView];
[selfcreateControl];
}

/*
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
}
*/

/*
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations.
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
*/

- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[superdidReceiveMemoryWarning];

// Release any cached data, images, etc. that aren't in use.
}

- (void)viewDidUnload {
[superviewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}

- (void)dealloc {
[super dealloc];
}

#pragma mark -
#pragma mark createControl
- (void)createControl
{
//UI展示
self.view.backgroundColor= [UIColorgrayColor];
labelState= [[UILabelalloc] initWithFrame:CGRectMake(10, 20, 220, 30)];
labelState.backgroundColor= [UIColorclearColor];
[self.viewaddSubview:labelState];
[labelStaterelease];

btnStartVideo= [[UIButtonalloc] initWithFrame:CGRectMake(20, 350, 80, 50)];
[btnStartVideosetTitle:@"Star"forState:UIControlStateNormal];

[btnStartVideosetBackgroundImage:[UIImageimageNamed:@"Images/button.png"] forState:UIControlStateNormal];
[btnStartVideoaddTarget:selfaction:@selector(startVideoCapture) forControlEvents:UIControlEventTouchUpInside];
[self.viewaddSubview:btnStartVideo];
[btnStartVideorelease];

UIButton* stop = [[UIButtonalloc] initWithFrame:CGRectMake(120, 350, 80, 50)];
[stop setTitle:@"Stop"forState:UIControlStateNormal];

[stop setBackgroundImage:[UIImageimageNamed:@"Images/button.png"] forState:UIControlStateNormal];
[stop addTarget:selfaction:@selector(stopVideoCapture:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:stop];
[stop release];

localView= [[UIViewalloc] initWithFrame:CGRectMake(40, 50, 200, 300)];
[self.viewaddSubview:localView];
[localViewrelease];

}
#pragma mark -
#pragma mark VideoCapture
- (AVCaptureDevice *)getFrontCamera
{
//获取前置摄像头设备
NSArray *cameras = [AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo];
for (AVCaptureDevice *device in cameras)
{
if (device.position == AVCaptureDevicePositionFront)
return device;
}
return [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];

}
- (void)startVideoCapture
{
//打开摄像设备,并开始捕抓图像
[labelStatesetText:@"Starting Video stream"];
if(self->avCaptureDevice|| self->avCaptureSession)
{
[labelStatesetText:@"Already capturing"];
return;
}

if((self->avCaptureDevice = [self getFrontCamera]) == nil)
{
[labelStatesetText:@"Failed to get valide capture device"];
return;
}

NSError *error = nil;
AVCaptureDeviceInput *videoInput = [AVCaptureDeviceInput deviceInputWithDevice:self->avCaptureDevice error:&error];
if (!videoInput)
{
[labelStatesetText:@"Failed to get video input"];
self->avCaptureDevice= nil;
return;
}

self->avCaptureSession = [[AVCaptureSession alloc] init];
self->avCaptureSession.sessionPreset = AVCaptureSessionPresetLow;
[self->avCaptureSession addInput:videoInput];

// Currently, the only supported key is kCVPixelBufferPixelFormatTypeKey. Recommended pixel format choices are
// kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange or kCVPixelFormatType_32BGRA.
// On iPhone 3G, the recommended pixel format choices are kCVPixelFormatType_422YpCbCr8 or kCVPixelFormatType_32BGRA.
//
AVCaptureVideoDataOutput *avCaptureVideoDataOutput = [[AVCaptureVideoDataOutput alloc] init];
NSDictionary*settings = [[NSDictionaryalloc] initWithObjectsAndKeys:
//[NSNumber numberWithUnsignedInt:kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange], kCVPixelBufferPixelFormatTypeKey,
[NSNumbernumberWithInt:240], (id)kCVPixelBufferWidthKey,
[NSNumber numberWithInt:320], (id)kCVPixelBufferHeightKey,
nil];
avCaptureVideoDataOutput.videoSettings = settings;
[settings release];
avCaptureVideoDataOutput.minFrameDuration = CMTimeMake(1, self->producerFps);
/*We create a serial queue to handle the processing of our frames*/
dispatch_queue_tqueue = dispatch_queue_create("org.doubango.idoubs", NULL);
[avCaptureVideoDataOutput setSampleBufferDelegate:self queue:queue];
[self->avCaptureSession addOutput:avCaptureVideoDataOutput];
[avCaptureVideoDataOutput release];
dispatch_release(queue);

AVCaptureVideoPreviewLayer* previewLayer = [AVCaptureVideoPreviewLayer layerWithSession: self->avCaptureSession];
previewLayer.frame = localView.bounds;
previewLayer.videoGravity= AVLayerVideoGravityResizeAspectFill;

[self->localView.layer addSublayer: previewLayer];

self->firstFrame= YES;
[self->avCaptureSession startRunning];

[labelStatesetText:@"Video capture started"];

}
- (void)stopVideoCapture:(id)arg
{
//停止摄像头捕抓
if(self->avCaptureSession){
[self->avCaptureSession stopRunning];
self->avCaptureSession= nil;
[labelStatesetText:@"Video capture stopped"];
}
self->avCaptureDevice= nil;
//移除localView里面的内容
for(UIView*viewinself->localView.subviews) {
[viewremoveFromSuperview];
}
}
#pragma mark -
#pragma mark AVCaptureVideoDataOutputSampleBufferDelegate
- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection
{
//捕捉数据输出 要怎么处理虽你便
CVPixelBufferRef pixelBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
/*Lock the buffer*/
if(CVPixelBufferLockBaseAddress(pixelBuffer, 0) == kCVReturnSuccess)
{
UInt8 *bufferPtr = (UInt8 *)CVPixelBufferGetBaseAddress(pixelBuffer);
size_t buffeSize = CVPixelBufferGetDataSize(pixelBuffer);

if(self->firstFrame)
{
if(1)
{
//第一次数据要求:宽高,类型
int width = CVPixelBufferGetWidth(pixelBuffer);
int height = CVPixelBufferGetHeight(pixelBuffer);

int pixelFormat = CVPixelBufferGetPixelFormatType(pixelBuffer);
switch (pixelFormat) {
casekCVPixelFormatType_420YpCbCr8BiPlanarVideoRange:
//TMEDIA_PRODUCER(producer)->video.chroma = tmedia_nv12; // iPhone 3GS or 4
NSLog(@"Capture pixel format=NV12");
break;
casekCVPixelFormatType_422YpCbCr8:
//TMEDIA_PRODUCER(producer)->video.chroma = tmedia_uyvy422; // iPhone 3
NSLog(@"Capture pixel format=UYUY422");
break;
default:
//TMEDIA_PRODUCER(producer)->video.chroma = tmedia_rgb32;
NSLog(@"Capture pixel format=RGB32");
break;
}

self->firstFrame = NO;
}
}
/*We unlock the buffer*/
CVPixelBufferUnlockBaseAddress(pixelBuffer, 0);
}
/*We create an autorelease pool because as we are not in the main_queue our code is
not executed in the main thread. So we have to create an autorelease pool for the thread we are in*/
// NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
//
//    CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
//    /*Lock the image buffer*/
//    CVPixelBufferLockBaseAddress(imageBuffer,0);
//    /*Get information about the image*/
//    uint8_t *baseAddress = (uint8_t *)CVPixelBufferGetBaseAddress(imageBuffer);
//    size_t bytesPerRow = CVPixelBufferGetBytesPerRow(imageBuffer);
//    size_t width = CVPixelBufferGetWidth(imageBuffer);
//    size_t height = CVPixelBufferGetHeight(imageBuffer);
//
//    /*Create a CGImageRef from the CVImageBufferRef*/
//    CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
//    CGContextRef newContext = CGBitmapContextCreate(baseAddress, width, height, 8, bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst);
//    CGImageRef newImage = CGBitmapContextCreateImage(newContext);
//
//    /*We release some components*/
//    CGContextRelease(newContext);
//    CGColorSpaceRelease(colorSpace);
//
//    /*We display the result on the custom layer. All the display stuff must be done in the main thread because
//  UIKit is no thread safe, and as we are not in the main thread (remember we didn't use the main_queue)
//  we use performSelectorOnMainThread to call our CALayer and tell it to display the CGImage.*/
// [self.customLayer performSelectorOnMainThread:@selector(setContents:) withObject: (id) newImage waitUntilDone:YES];
//
// /*We display the result on the image view (We need to change the orientation of the image so that the video is displayed correctly).
//  Same thing as for the CALayer we are not in the main thread so ...*/
// UIImage *image= [UIImage imageWithCGImage:newImage scale:1.0 orientation:UIImageOrientationRight];
//
// /*We relase the CGImageRef*/
// CGImageRelease(newImage);
//
// [self.imageView performSelectorOnMainThread:@selector(setImage:) withObject:image waitUntilDone:YES];
//
// /*We unlock the  image buffer*/
// CVPixelBufferUnlockBaseAddress(imageBuffer,0);
//
// [pool drain];
}
@end
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