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MFC消息映射的來龍去脈

2011-08-16 04:42 447 查看
CWinApp::CWinApp(LPCTSTR lpszAppName)
{
......
pThreadState->m_pCurrentWinThread = this;
......
}

_tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPTSTR lpCmdLine, int nCmdShow)
{
// call shared/exported WinMain
return AfxWinMain(hInstance, hPrevInstance, lpCmdLine, nCmdShow);
}

int AFXAPI AfxWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPTSTR lpCmdLine, int nCmdShow)
{
......
// App global initializations (rare)
if (pApp != NULL && !pApp->InitApplication())
goto InitFailure;

// Perform specific initializations
if (!pThread->InitInstance())
{
goto InitFailure;
}
nReturnCode = pThread->Run();
......
return nReturnCode;
}

BOOL CWnd::Create(LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect,
CWnd* pParentWnd, UINT nID,
CCreateContext* pContext)
{
......
return CreateEx(0, lpszClassName, lpszWindowName,
dwStyle | WS_CHILD,
rect.left, rect.top,
rect.right - rect.left, rect.bottom - rect.top,
pParentWnd->GetSafeHwnd(), (HMENU)nID, (LPVOID)pContext);
}

BOOL CWnd::CreateEx(DWORD dwExStyle, LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
int x, int y, int nWidth, int nHeight,
HWND hWndParent, HMENU nIDorHMenu, LPVOID lpParam)
{
CREATESTRUCT cs;
cs.dwExStyle = dwExStyle;
cs.lpszClass = lpszClassName;
cs.lpszName = lpszWindowName;
cs.style = dwStyle;
cs.x = x;
cs.y = y;
cs.cx = nWidth;
cs.cy = nHeight;
cs.hwndParent = hWndParent;
cs.hMenu = nIDorHMenu;
cs.hInstance = AfxGetInstanceHandle();
cs.lpCreateParams = lpParam;

if (!PreCreateWindow(cs))
{
PostNcDestroy();
return FALSE;
}

AfxHookWindowCreate(this);
HWND hWnd = ::CreateWindowEx(cs.dwExStyle, cs.lpszClass,
cs.lpszName, cs.style, cs.x, cs.y, cs.cx, cs.cy,
cs.hwndParent, cs.hMenu, cs.hInstance, cs.lpCreateParams);

......
return TRUE;
}

BOOL CWnd::PreCreateWindow(CREATESTRUCT& cs)
{
if (cs.lpszClass == NULL)
{
// make sure the default window class is registered
VERIFY(AfxDeferRegisterClass(AFX_WND_REG));

// no WNDCLASS provided - use child window default
ASSERT(cs.style & WS_CHILD);
cs.lpszClass = _afxWnd;
}
return TRUE;
}

#define AfxDeferRegisterClass(fClass) AfxEndDeferRegisterClass(fClass)

BOOL AFXAPI AfxEndDeferRegisterClass(LONG fToRegister)
{
// mask off all classes that are already registered
AFX_MODULE_STATE* pModuleState = AfxGetModuleState();
fToRegister &= ~pModuleState->m_fRegisteredClasses;
if (fToRegister == 0)
return TRUE;

LONG fRegisteredClasses = 0;

// common initialization
WNDCLASS wndcls;
memset(&wndcls, 0, sizeof(WNDCLASS));   // start with NULL defaults
wndcls.lpfnWndProc = DefWindowProc;
wndcls.hInstance = AfxGetInstanceHandle();
wndcls.hCursor = afxData.hcurArrow;

INITCOMMONCONTROLSEX init;
init.dwSize = sizeof(init);

// work to register classes as specified by fToRegister, populate fRegisteredClasses as we go
if (fToRegister & AFX_WND_REG)
{
// Child windows - no brush, no icon, safest default class styles
wndcls.style = CS_DBLCLKS | CS_HREDRAW | CS_VREDRAW;
wndcls.lpszClassName = _afxWnd;
if (AfxRegisterClass(&wndcls))
fRegisteredClasses |= AFX_WND_REG;
}

......

// save new state of registered controls
pModuleState->m_fRegisteredClasses |= fRegisteredClasses;

// special case for all common controls registered, turn on AFX_WNDCOMMCTLS_REG
if ((pModuleState->m_fRegisteredClasses & AFX_WIN95CTLS_MASK) == AFX_WIN95CTLS_MASK)
{
pModuleState->m_fRegisteredClasses |= AFX_WNDCOMMCTLS_REG;
fRegisteredClasses |= AFX_WNDCOMMCTLS_REG;
}

// must have registered at least as mamy classes as requested
return (fToRegister & fRegisteredClasses) == fToRegister;
}

BOOL AFXAPI AfxRegisterClass(WNDCLASS* lpWndClass)
{
WNDCLASS wndcls;
if (GetClassInfo(lpWndClass->hInstance, lpWndClass->lpszClassName,
&wndcls))
{
// class already registered
return TRUE;
}

if (!::RegisterClass(lpWndClass))
{
TRACE1("Can't register window class named %s\n",
lpWndClass->lpszClassName);
return FALSE;
}

......

return TRUE;
}

void AFXAPI AfxHookWindowCreate(CWnd* pWnd)
{
_AFX_THREAD_STATE* pThreadState = _afxThreadState.GetData();
if (pThreadState->m_pWndInit == pWnd)
return;

if (pThreadState->m_hHookOldCbtFilter == NULL)
{
pThreadState->m_hHookOldCbtFilter = ::SetWindowsHookEx(WH_CBT,
_AfxCbtFilterHook, NULL, ::GetCurrentThreadId());
if (pThreadState->m_hHookOldCbtFilter == NULL)
AfxThrowMemoryException();
}
ASSERT(pThreadState->m_hHookOldCbtFilter != NULL);
ASSERT(pWnd != NULL);
ASSERT(pWnd->m_hWnd == NULL);   // only do once

ASSERT(pThreadState->m_pWndInit == NULL);   // hook not already in progress
pThreadState->m_pWndInit = pWnd;
}

_AfxCbtFilterHook(int code, WPARAM wParam, LPARAM lParam)
{
......

CWnd* pWndInit = pThreadState->m_pWndInit;
BOOL bContextIsDLL = afxContextIsDLL;
if (pWndInit != NULL || (!(lpcs->style & WS_CHILD) && !bContextIsDLL))
{
......

ASSERT(wParam != NULL); // should be non-NULL HWND
HWND hWnd = (HWND)wParam;
WNDPROC oldWndProc;
if (pWndInit != NULL)
{

// the window should not be in the permanent map at this time
ASSERT(CWnd::FromHandlePermanent(hWnd) == NULL);

// connect the HWND to pWndInit...
pWndInit->Attach(hWnd);
// allow other subclassing to occur first
pWndInit->PreSubclassWindow();

WNDPROC *pOldWndProc = pWndInit->GetSuperWndProcAddr();
ASSERT(pOldWndProc != NULL);

{
// subclass the window with standard AfxWndProc
WNDPROC afxWndProc = AfxGetAfxWndProc();
oldWndProc = (WNDPROC)SetWindowLong(hWnd, GWL_WNDPROC,
(DWORD)afxWndProc);
ASSERT(oldWndProc != NULL);
if (oldWndProc != afxWndProc)
*pOldWndProc = oldWndProc;
}
pThreadState->m_pWndInit = NULL;
}
......
}
......
return lResult;
}

BOOL CWnd::Attach(HWND hWndNew)
{
ASSERT(m_hWnd == NULL);     // only attach once, detach on destroy
ASSERT(FromHandlePermanent(hWndNew) == NULL);
// must not already be in permanent map

if (hWndNew == NULL)
return FALSE;

CHandleMap* pMap = afxMapHWND(TRUE); // create map if not exist
ASSERT(pMap != NULL);

pMap->SetPermanent(m_hWnd = hWndNew, this);

......

return TRUE;
}

LRESULT CALLBACK
AfxWndProc(HWND hWnd, UINT nMsg, WPARAM wParam, LPARAM lParam)
{
// special message which identifies the window as using AfxWndProc
if (nMsg == WM_QUERYAFXWNDPROC)
return 1;

// all other messages route through message map
CWnd* pWnd = CWnd::FromHandlePermanent(hWnd);
ASSERT(pWnd != NULL);
ASSERT(pWnd->m_hWnd == hWnd);
if (pWnd == NULL || pWnd->m_hWnd != hWnd)
return ::DefWindowProc(hWnd, nMsg, wParam, lParam);
return AfxCallWndProc(pWnd, hWnd, nMsg, wParam, lParam);
}

LRESULT AFXAPI AfxCallWndProc(CWnd* pWnd, HWND hWnd, UINT nMsg,
WPARAM wParam = 0, LPARAM lParam = 0)
{
......

// Catch exceptions thrown outside the scope of a callback
// in debug builds and warn the user.
LRESULT lResult;
TRY
{
......

// delegate to object's WindowProc
lResult = pWnd->WindowProc(nMsg, wParam, lParam);

......
}
CATCH_ALL(e)
{
......
}
END_CATCH_ALL

pThreadState->m_lastSentMsg = oldState;
return lResult;
}

LRESULT CWnd::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
// OnWndMsg does most of the work, except for DefWindowProc call
LRESULT lResult = 0;
if (!OnWndMsg(message, wParam, lParam, &lResult))
lResult = DefWindowProc(message, wParam, lParam);
return lResult;
}
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