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JME3中级手册一API特征映射1

2011-08-12 11:34 141 查看
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应用和场景绘制

How do I…?Use this JME 3 Feature!Learn more here…
启动预先设定的游戏com.jme3.app.SimpleApplicationHello SimpleApplication
使物体显现在场景Attach nodes and geometries to the rootNode: rootNode.attachChild(geo);
com.jme3.scene.Node, com.jme3.scene.Geometry
node.setCullHint(CullHint.Never);
The Scene Graph
Hello Asset
Hello Node
使物体在场景中消失Detach nodes and geometries from the rootNode: rootNode.detachChild(geo);
node.setCullHint(CullHint.Always);
The Scene Graph
Hello Asset
Hello Node
使用第三人称视角(默认cam)Use default camera
cam

com.jme3.renderer.Camera
ChaseCam WIP
使用第一人称视角Use camera
flyCam

com.jme3.input.FlyByCamera
Hello Collision
摄像头速度增量
flyCam.setMoveSpeed(50f);
只绘制场景大纲Use a wireframe material, e.g. for debugging.Debugging
改变背景色Call viewPort.setBackgroundColor(ColorRGBA.Blue);N/A
定义一个应用类Extend com.jme3.app.SimpleApplication (or com.jme3.app.Application) and set Application SettingsSimpleApplication
AppSettings
关闭logger输出Logger.getLogger("").setLevel(Level.SEVERE);
java.util.logging.*
Logging
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