windows socket聊天程序 VC环境 用线程实现 适用初学者
2011-04-06 18:12
169 查看
//一对一聊天,用线程实现,一个线程负责发送消息,一个线程负责接收消息
//服务器端
#include <winsock2.h>
#include <windows.h>
#include <iostream.h>
#define PORT_SERVER 6666
#define NUM_CLIENTS 10
#pragma comment(lib, "ws2_32.lib")
void SendMsg(LPVOID lpParameter);
void RecvMsg(LPVOID lpParameter);
SOCKET sock_client;
int main(int argc, char *argv[])
{
cout << "Start server..." << endl;
WSADATA wsaData;
WORD sockVersion = MAKEWORD(2, 0);
if(WSAStartup(sockVersion, &wsaData) != 0)
{
cout << "Failed to retrive version." << endl;
return 0;
}
SOCKET sock_sev;
sock_sev = socket(AF_INET,SOCK_STREAM, IPPROTO_TCP);
if(sock_sev == INVALID_SOCKET)
{
cout << "Invalid socket." << endl;
WSACleanup();
return 0;
}
sockaddr_in addr_sev;
addr_sev.sin_family = AF_INET;
addr_sev.sin_port = htons(PORT_SERVER);
addr_sev.sin_addr.s_addr = INADDR_ANY;
if (SOCKET_ERROR == bind(sock_sev, (sockaddr *)&addr_sev, sizeof(addr_sev)))
{
cout << "Failed to bind." << endl;
WSACleanup();
return 0;
}
if(SOCKET_ERROR == listen(sock_sev, NUM_CLIENTS))
{
cout << "Failed to listen." << endl;
WSACleanup();
return 0;
}
//SOCKET sock_client;
sockaddr_in addr_client;
int nAddrLen = sizeof(addr_client);
sock_client = accept(sock_sev, (sockaddr *)&addr_client, &nAddrLen);
if (INVALID_SOCKET == sock_client)
{
cout << "Failed to accept." << endl;
}
HANDLE hThread1, hThread2;
hThread2=CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)RecvMsg, NULL, 0, NULL);
hThread1=CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)SendMsg, NULL, 0, NULL);
CloseHandle(SendMsg);
CloseHandle(RecvMsg);
Sleep(200000); //主线程沉睡200秒
//cout << "Connection from " << inet_ntoa(addr_client.sin_addr) << endl;
closesocket(sock_client);
return 1;
}
void SendMsg(LPVOID lpParameter)
{
//cout << "进入发送消息线程" << endl;
char tmp[50];
while(1)
{
cin >> tmp;
send(sock_client, tmp, strlen(tmp), 0);
}
}
void RecvMsg(LPVOID lpParameter)
{
//cout << "进入接收消息线程" << endl;
char buf[50];
int recv_size;
while (1)
{
recv_size = recv(sock_client, buf, 512, 0);
if (512 > recv_size && 0 < recv_size)
{
buf[recv_size] = '/0';
if(strcmp(buf, "quit") == 0)
{
//ExitThread(NULL);退出该线程
cout << "客户端退出" << endl;
}else
{
cout << "receive data is :" << buf << endl;
}
memset(buf, 0, sizeof(buf));
}
}
}
//客户端
#include <winsock2.h>
#include <windows.h>
#include <iostream.h>
#define PORT_SERVER 6666
#pragma comment(lib,"ws2_32.lib")
SOCKET sock_client;
void SendMsg(LPVOID lpParameter);
void RecvMsg(LPVOID lpParameter);
int main(int argc, char* argv[])
{
cout << "Start up tcp client." << endl;
WSADATA wsaData;
WORD sockVersion = MAKEWORD(2, 0);
if (0 != WSAStartup(sockVersion, &wsaData))
{
cout << "Failed to retrive socket version."
<< endl;
return 0;
}
sock_client = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (INVALID_SOCKET == sock_client)
{
cout << "Invalid socket." << endl;
WSACleanup();
return 0;
}
sockaddr_in addr_sev;
addr_sev.sin_family = AF_INET;
addr_sev.sin_port = htons(PORT_SERVER);
addr_sev.sin_addr.s_addr = inet_addr("127.0.0.1");
if (SOCKET_ERROR == connect(sock_client, (sockaddr *)&addr_sev, sizeof(addr_sev)))
{
cout << "Failed to connect." << endl;
WSACleanup();
return 0;
}
cout << "连接成功" << endl;
HANDLE hThread1, hThread2;
hThread1=CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)SendMsg, NULL, 0, NULL);
hThread2=CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)RecvMsg, NULL, 0, NULL);
CloseHandle(SendMsg);
CloseHandle(RecvMsg);
Sleep(200000); //主线程沉睡200秒
closesocket(sock_client);
WSACleanup();
//system("PAUSE");
return 0;
}
void SendMsg(LPVOID lpParameter)
{
//cout << "进入发送消息线程" << endl;
char tmp[50];
while(1)
{
cin >> tmp;
send(sock_client, tmp, strlen(tmp), 0);
if(strcmp(tmp, "quit") == 0)
{
cout << "退出" << endl;
ExitProcess(NULL);
}
}
}
void RecvMsg(LPVOID lpParameter)
{
//cout << "进入接收消息线程" << endl;
char buf[50];
int recv_size;
while (1)
{
recv_size = recv(sock_client, buf, 512, 0);
if (512 > recv_size && 0 < recv_size)
{
buf[recv_size] = '/0';
cout << "receive data is :" << buf << endl;
memset(buf, 0, sizeof(buf));
}
}
}
//服务器端
#include <winsock2.h>
#include <windows.h>
#include <iostream.h>
#define PORT_SERVER 6666
#define NUM_CLIENTS 10
#pragma comment(lib, "ws2_32.lib")
void SendMsg(LPVOID lpParameter);
void RecvMsg(LPVOID lpParameter);
SOCKET sock_client;
int main(int argc, char *argv[])
{
cout << "Start server..." << endl;
WSADATA wsaData;
WORD sockVersion = MAKEWORD(2, 0);
if(WSAStartup(sockVersion, &wsaData) != 0)
{
cout << "Failed to retrive version." << endl;
return 0;
}
SOCKET sock_sev;
sock_sev = socket(AF_INET,SOCK_STREAM, IPPROTO_TCP);
if(sock_sev == INVALID_SOCKET)
{
cout << "Invalid socket." << endl;
WSACleanup();
return 0;
}
sockaddr_in addr_sev;
addr_sev.sin_family = AF_INET;
addr_sev.sin_port = htons(PORT_SERVER);
addr_sev.sin_addr.s_addr = INADDR_ANY;
if (SOCKET_ERROR == bind(sock_sev, (sockaddr *)&addr_sev, sizeof(addr_sev)))
{
cout << "Failed to bind." << endl;
WSACleanup();
return 0;
}
if(SOCKET_ERROR == listen(sock_sev, NUM_CLIENTS))
{
cout << "Failed to listen." << endl;
WSACleanup();
return 0;
}
//SOCKET sock_client;
sockaddr_in addr_client;
int nAddrLen = sizeof(addr_client);
sock_client = accept(sock_sev, (sockaddr *)&addr_client, &nAddrLen);
if (INVALID_SOCKET == sock_client)
{
cout << "Failed to accept." << endl;
}
HANDLE hThread1, hThread2;
hThread2=CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)RecvMsg, NULL, 0, NULL);
hThread1=CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)SendMsg, NULL, 0, NULL);
CloseHandle(SendMsg);
CloseHandle(RecvMsg);
Sleep(200000); //主线程沉睡200秒
//cout << "Connection from " << inet_ntoa(addr_client.sin_addr) << endl;
closesocket(sock_client);
return 1;
}
void SendMsg(LPVOID lpParameter)
{
//cout << "进入发送消息线程" << endl;
char tmp[50];
while(1)
{
cin >> tmp;
send(sock_client, tmp, strlen(tmp), 0);
}
}
void RecvMsg(LPVOID lpParameter)
{
//cout << "进入接收消息线程" << endl;
char buf[50];
int recv_size;
while (1)
{
recv_size = recv(sock_client, buf, 512, 0);
if (512 > recv_size && 0 < recv_size)
{
buf[recv_size] = '/0';
if(strcmp(buf, "quit") == 0)
{
//ExitThread(NULL);退出该线程
cout << "客户端退出" << endl;
}else
{
cout << "receive data is :" << buf << endl;
}
memset(buf, 0, sizeof(buf));
}
}
}
//客户端
#include <winsock2.h>
#include <windows.h>
#include <iostream.h>
#define PORT_SERVER 6666
#pragma comment(lib,"ws2_32.lib")
SOCKET sock_client;
void SendMsg(LPVOID lpParameter);
void RecvMsg(LPVOID lpParameter);
int main(int argc, char* argv[])
{
cout << "Start up tcp client." << endl;
WSADATA wsaData;
WORD sockVersion = MAKEWORD(2, 0);
if (0 != WSAStartup(sockVersion, &wsaData))
{
cout << "Failed to retrive socket version."
<< endl;
return 0;
}
sock_client = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (INVALID_SOCKET == sock_client)
{
cout << "Invalid socket." << endl;
WSACleanup();
return 0;
}
sockaddr_in addr_sev;
addr_sev.sin_family = AF_INET;
addr_sev.sin_port = htons(PORT_SERVER);
addr_sev.sin_addr.s_addr = inet_addr("127.0.0.1");
if (SOCKET_ERROR == connect(sock_client, (sockaddr *)&addr_sev, sizeof(addr_sev)))
{
cout << "Failed to connect." << endl;
WSACleanup();
return 0;
}
cout << "连接成功" << endl;
HANDLE hThread1, hThread2;
hThread1=CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)SendMsg, NULL, 0, NULL);
hThread2=CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)RecvMsg, NULL, 0, NULL);
CloseHandle(SendMsg);
CloseHandle(RecvMsg);
Sleep(200000); //主线程沉睡200秒
closesocket(sock_client);
WSACleanup();
//system("PAUSE");
return 0;
}
void SendMsg(LPVOID lpParameter)
{
//cout << "进入发送消息线程" << endl;
char tmp[50];
while(1)
{
cin >> tmp;
send(sock_client, tmp, strlen(tmp), 0);
if(strcmp(tmp, "quit") == 0)
{
cout << "退出" << endl;
ExitProcess(NULL);
}
}
}
void RecvMsg(LPVOID lpParameter)
{
//cout << "进入接收消息线程" << endl;
char buf[50];
int recv_size;
while (1)
{
recv_size = recv(sock_client, buf, 512, 0);
if (512 > recv_size && 0 < recv_size)
{
buf[recv_size] = '/0';
cout << "receive data is :" << buf << endl;
memset(buf, 0, sizeof(buf));
}
}
}
相关文章推荐
- java实现简单聊天程序(集合,线程,I/O,网络编程)
- VC++2005环境中实现程序托盘的代码
- 嵌入式SQL程序的VC+SQL server 2000实现的环境配置
- VC用远程线程来实现程序自删除
- VC++环境下利用管道和线程实现进程间通信
- 研究学习VC环境下带附件邮件发送程序的实现
- VC++环境下利用管道和线程实现进程间通信
- VC++环境下利用管道和线程实现进程间通信
- 小程序之计算器 【C++ STL栈实现】 + 【C 数组模拟栈实现】 【适用VC, DEV, codeblack】
- java实现简单聊天程序(集合,线程,I/O,网络编程)
- java实现简单聊天程序(集合,线程,I/O,网络编程)
- VC中利用多线程技术实现线程之间的通信
- 在vc编程中如何实现程序的互斥
- Python Socket 线程聊天程序
- VC++ 环境 使用开发GTK+程序的中文显示问题
- Java实现多个客户端聊天程序
- VC++实现程序只运行一个实例
- zz VC中实现程序在启动时隐藏
- 实现VC程序启动时最小化到任务栏(完美解决闪烁问题)
- Android IPC机制(五)用Socket实现跨进程聊天程序