您的位置:首页 > 其它

一个as3工具类

2011-02-17 17:36 155 查看
public final class Random
public static function get boolean() : Boolean
public static function get wave() : int
public static function get color() : uint

public static function integet(num : int) : int
public static function number(num : int) : Number
public static function char(…args) : String
public static function string(num : int) : String

public static function intRange(n1 : uint, n2 : uint) : int
public static function numRange(n1 : Number, n2 : Number) : Number
public static function charRange(s1 : String, s2 : String) : String

public static function intRanges(…args) : int
public static function numRanges(…args) : Number
public static function charRanges(…args) : String
public static function strRanges(num : uint,…args) : String
public static function colorRanges(r1:uint=0, r2:uint=255, g1:uint=0, g2:uint=255, b1:uint=0, b2:uint=255) : uint

public static function disorder(arr : Array) : Array
public static function takeOut(num : uint, arr : Array) : Array
public static function find(num : uint, arr : Array) : Array
_____________________________________________________________

Random.boolean : Boolean
随机获取一个布尔值,true或者false

Random.ware : int
随机获取一个波形值,1或者-1

Random.color : uint
随机获得一个32位色颜色代码

Random.integet(num:int) : int
随机获得0~num的整数,其中不包括num

Random.number(num:int) : Number
随机获得0~num的双精度浮点小数,其中不包括num

Random.char(…args) : String
随机获得所有指定参数中的任何一个字符

Random.string(num:int) : String
随机获得一个指定长度的字符串,范围是26个大小字母和10个数字

Random.intRange(n1:uint, n2:uint) : uint
随机获得一个指定范围内的整数N,并且 较小数 <= N < 较大数

Random.numRange(n1: Number, n2: Number) : uint
随机获得一个指定范围内的双精度浮点小数N,并且 较小数 <= N < 较大数

Random.charRange(n1:Stirng, n2:Stirng) : String
随机获得一个指定范围内的字符N,包括两个范围界线的字符

Random.intRanges(…args) : int
随机获得多个指定范围内的整数,参数成双输入,若出现奇数个参数则报错
如 Random.intRanges(4,8,12,20,45,70); 则返回4~8,12~20,45~70之间的任何一个整数,获得的随机数界限标准可参考 Random.intRange(n1:int, n2:int)

Random.numRanges(…args) : Number
同Random.intRanges(…args),只是返回的类型是双精度浮点

Random.charRanges(…args) : String
随机获得多个指定范围内的字符,参数成双输入,若出现奇数个参数则报错
如 Random.intRanges(4,8,12,20,45,70); 则可能返回4~8,12~20,45~70之间的任何一个整数,获得的随机数界限标准可参考 Random.charRange(n1:Stirng, n2: Stirng)

Random.strRanges(num:uint, …args) : String
随机获得指定长度的多个指定范围内的字符串,参考Random.charRanges(…args)

Random.colorRanges(r1:uint=0, r2:uint=255, g1:uint=0, g2:uint=255, b1:uint=0, b2:uint=255) : uint
随机获得特殊要求的颜色,如随机返回一个偏红的颜色值:
Random.colorRanges (153,255,0,100,0,100);

Random.disorder(arr:Array) : Array
随机打乱数组,并返回(是否使用返回又实际需求决定)

Random.takeOut(num:uint, arr:Array) : Array
随机从原数组中取出指定个数的元素,并且在原数组中删除它们。从表面上看此函数功能与Random.find函数相同,但是Random.find不修改原数组,效率更高,此方法在需要删除随机选中的元素时使用更为妥当。

Random.find(num:uint, arr:Array) : Array
随机从原数组中取出指定个数的元素,在新数组中返回。

package {

public final class Random {
public static function get boolean() : Boolean {
return Math.random() < .5;
}

public static function get wave() : int {
return Math.random() < .5 ? -1 : 1;
}

public static function get color() : uint {
return Math.random() * 16777216;
}

public static function integet(num : int) : int {
return Math.random() * num;
}

public static function number(num : int) : Number {
return Math.random() * num;
}

public static function char(...args) : String {
return args[int(Math.random() * args.length)];
}

public static function string(num : int) : String {
for (var i : uint = 0,src : String = "";i < num;i++) {
src += charRanges("0", "9", "A", "Z", "a", "z");
}
return src;
}

public static function intRange(n1 : uint, n2 : uint) : uint {
return Math.random() * (n2 - n1) + n1;
}

public static function numRange(n1 : Number, n2 : Number) : Number {
if (n1 < 0 || n2 < 0) {
throw new Error("参数错误:不可为负数。");
}
return Math.random() * (n2 - n1) + n1;
}

public static function charRange(s1 : String, s2 : String) : String {
var n1 : uint = s1.charCodeAt(0),n2 : uint = s2.charCodeAt(0);
return String.fromCharCode(int(Math.random() * (n2 - n1)) + n1);
}

public static function intRanges(...args) : int {
var n1s : Array = new Array();
var n2s : Array = new Array();
while (args.length) {
n1s.push(args.shift());
n2s.push(args.shift());
}
var len : uint = n1s.length;
var s1 : uint = 0, s2 : uint = 0;
for (var i : uint = 0;i < len; i++) {
s1 += n1s[i];
s2 += n2s[i];
}
var r : int = Math.random() * (s2 - s1) + n1s[0];
i = 0;
while (r >= n2s[i++]) {
r += n1s[i] - n2s[i - 1];
}
return r;
}

public static function numRanges(...args) : Number {
var n1s : Array = new Array();
var n2s : Array = new Array();
while (args.length) {
n1s.push(args.shift());
n2s.push(args.shift());
}
var len : uint = n1s.length;
var s1 : uint = 0, s2 : uint = 0;
for (var i : uint = 0;i < len; i++) {
s1 += n1s[i];
s2 += n2s[i];
}
do {
var r : Number = Math.random() * (s2 - s1) + n1s[0];
i = 0;
while (r >= n2s[i++]) {
r += n1s[i] - n2s[i - 1];
}
} while (isNaN(r));
return r;
}

public static function charRanges(...args) : String {
var n1s : Array = new Array();
var n2s : Array = new Array();
while (args.length) {
n1s.push(args.shift().charCodeAt(0));
n2s.push(args.shift().charCodeAt(0) + 1);
}
var len : uint = n1s.length;
var s1 : uint = 0, s2 : uint = 0;
for (var i : uint = 0;i < len; i++) {
s1 += n1s[i];
s2 += n2s[i];
}
var r : int = Math.random() * (s2 - s1) + n1s[0];
i = 0;
while (r >= n2s[i++]) {
r += n1s[i] - n2s[i - 1];
}
return String.fromCharCode(r);
}

public static function strRanges(num : uint,...args) : String {
var n1s : Array = new Array();
var n2s : Array = new Array();
while (args.length) {
n1s.push(args.shift().charCodeAt(0));
n2s.push(args.shift().charCodeAt(0) + 1);
}
var len : uint = n1s.length;
var s1 : uint = 0, s2 : uint = 0;
for (var i : uint = 0;i < len; i++) {
s1 += n1s[i];
s2 += n2s[i];
}
var src : String = "";
while (num-- > 0) {
var r : int = Math.random() * (s2 - s1) + n1s[0];
i = 0;
while (r >= n2s[i++]) {
r += n1s[i] - n2s[i - 1];
}
src += String.fromCharCode(r);
}
return src;
}

public static function colorRanges(...args) : uint {
return intRange(args[0], args[1] + 1) << 16 + intRange(args[2], args[3] + 1) << 8 + intRange(args[4], args[5] + 1);
}

public static function disorder(arr : Array) : Array {
var len : uint = arr.length;
var cache : *,ti : uint;
for (var i : uint = 0;i < len;i++) {
ti = int(Math.random() * len);
cache = arr[i];
arr[i] = arr[ti];
arr[ti] = cache;
}
while (--i >= 0) {
ti = int(Math.random() * len);
cache = arr[i];
arr[i] = arr[ti];
arr[ti] = cache;
}
return arr;
}

public static function takeOut(num : uint,arr : Array) : Array {
var newArr : Array = new Array(num);
for (var i : uint = 0;i < num; i++) {
newArr.push(arr.splice(int(Math.random() * arr.length)), 1);
}
return newArr;
}

public static function find(num : uint, arr : Array) : Array {
var newArr : Array = arr.concat();
var cache : *,ti : uint, len : uint = arr.length;
for (var i : uint = 0;i < num; i++) {
ti = int(Math.random() * len);
cache = newArr[i];
newArr[i] = newArr[ti];
newArr[ti] = cache;
}
return newArr.splice(0, num);
}
}
}
内容来自用户分享和网络整理,不保证内容的准确性,如有侵权内容,可联系管理员处理 点击这里给我发消息
标签: