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Android开发笔记: Activity

2010-12-01 20:03 591 查看
Activity Stacks

The state of each Activity is determined by its position on the Activity stack, a last-in–fi rst-out collection

of all the currently running Activities. When a new Activity starts, the current foreground screen is

moved to the top of the stack. If the user navigates back using the Back button, or the foreground Activity

is closed, the next Activity on the stack moves up and becomes active.This process is illustrated in

Figure 3-7.

As described previously in this chapter, an application’s priority is infl uenced by its highest-priority

Activity. The Android memory manager uses this stack to determine the priority of applications based

on their Activities when deciding which application to terminate to free resources.





Activity States

There are three nested loops that you can monitor by
implementing them:

The entire lifetime
of an activity happens between the first call
to
onCreate()

[/code]
through to a
single final call to
onDestroy()

[/code]
.
An activity does all its initial setup of "global" state in
onCreate()

,
and releases all remaining resources in
onDestroy()

. For example,
if it has a thread running in the background to download data from the network,
it may create that thread in
onCreate()

and then stop the thread in
onDestroy()

.

The visible lifetime
of an activity happens between a call to
onStart()

[/code]
until a
corresponding call to
onStop()

[/code]
.
During this time, the user can see the activity on-screen, though it may not
be in the foreground and interacting with the user. Between these two methods,
you can maintain resources that are needed to show the activity to the user.
For example, you can register a
BroadcastReceiver

in
onStart()

to monitor for changes that impact your UI, and unregister
it in
onStop()

when the user can no longer see what you are displaying.
The
onStart()

and
onStop()

methods can be called multiple times,
as the activity alternates between being visible and hidden to the user.

The foreground lifetime
of an activity happens between a call
to
onResume()

[/code]
until a
corresponding call to
onPause()

[/code]
.
During this time, the activity is in front of all other activities on screen and
is interacting with the user. An activity can frequently transition between the
resumed and paused states — for example,
onPause()

is called when
the device goes to sleep or when a new activity is started,
onResume()


is called when an activity result or a new intent is delivered. Therefore, the
code in these two methods should be fairly lightweight.

The following diagram illustrates these loops and the paths an activity
may take between states. The colored ovals are major states the activity
can be in. The square rectangles represent the callback methods you can implement
to perform operations when the activity transitions between states.



Three methods (
onPause()

,
onStop()

, and
onDestroy()

) are Killable.
Because
onPause()

is the first of the three, it's the only one that's
guaranteed to be called before the process is killed —
onStop()

and
onDestroy()

may not be. Therefore, you
should use
onPause()

to write any persistent data (such as user
edits) to storage.





Test Sample code:

The main Activity UI code of

ExampleActivity.java

public class ExampleActivity extends Activity {

private static final String TAG = "Activity Lifecycle Main";
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Log.v(TAG, "onCreate");

setContentView(R.layout.main);

Button btNext = (Button) findViewById(R.id.next_activity);
btNext.setOnClickListener(new Button.OnClickListener() {
public void onClick(View view) {
startActivity(new Intent(ExampleActivity.this, SecondActivity.class));
}
});
}

@Override
protected void onStart() {
super.onStart();
Log.v(TAG, "onStart");
}

@Override
protected void onRestart() {
super.onRestart();
Log.v(TAG, "onRestart");
}
@Override
protected void onResume() {
super.onResume();
Log.v(TAG, "onResume");
}
@Override
protected void onPause() {
super.onPause();
Log.v(TAG, "onPause");
}
@Override
protected void onStop() {
super.onStop();
Log.v(TAG, "onStop");
}
@Override
protected void onDestroy() {
super.onDestroy();
Log.v(TAG, "onDestroy");
}
}


The Second Activity UI code of

SecondActivity.java

public class SecondActivity extends Activity {

private static final String TAG = "Activity Lifecycle Second";
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Log.v(TAG, "onCreate");

setContentView(R.layout.second);

Button btMain = (Button) findViewById(R.id.previous_activity);
btMain.setOnClickListener(new Button.OnClickListener() {
public void onClick(View view) {
finish();
}
});
}

@Override
protected void onStart() {
super.onStart();
Log.v(TAG, "onStart");
}

@Override
protected void onRestart() {
super.onRestart();
Log.v(TAG, "onRestart");
}
@Override
protected void onResume() {
super.onResume();
Log.v(TAG, "onResume");
}
@Override
protected void onPause() {
super.onPause();
Log.v(TAG, "onPause");
}
@Override
protected void onStop() {
super.onStop();
Log.v(TAG, "onStop");
}
@Override
protected void onDestroy() {
super.onDestroy();
Log.v(TAG, "onDestroy");
}
}


Test Data:


When the program launch:

12-01 11:17:20.368: VERBOSE/Activity Lifecycle Main(353): onCreate

12-01 11:17:20.399: VERBOSE/Activity Lifecycle Main(353): onStart

12-01 11:17:20.410: VERBOSE/Activity Lifecycle Main(353): onResume

Then click the button to active the Second Activity:

ExampleActivity Log:

12-01 11:20:41.379: VERBOSE/Activity Lifecycle Main(353): onPause

12-01 11:20:41.829: VERBOSE/Activity Lifecycle Main(353): onStop

SecondActivity Log:

12-01 11:20:41.438: VERBOSE/Activity Lifecycle Second(353): onCreate

12-01 11:20:41.459: VERBOSE/Activity Lifecycle Second(353): onStart

12-01 11:20:41.459: VERBOSE/Activity Lifecycle Second(353): onResume

Close the Second Activity

ExampleActivity Log:

12-01 11:25:48.658: VERBOSE/Activity Lifecycle Main(353): onRestart

12-01 11:25:48.658: VERBOSE/Activity Lifecycle Main(353): onStart

12-01 11:25:48.658: VERBOSE/Activity Lifecycle Main(353): onResume

SecondActivity Log:

12-01 11:25:48.619: VERBOSE/Activity Lifecycle Second(353): onPause

12-01 11:25:48.958: VERBOSE/Activity Lifecycle Second(353): onStop

12-01 11:25:48.968: VERBOSE/Activity Lifecycle Second(353): onDestroy

小结:1. onCreate之后: 可以做onRestoreInstanceState,来恢复UI之前保存的数据.

2. onPause之前: 可以做onSaveInstanceState,来保存UI当前的数据,以后将来恢复.

3. 在某些极端情况下, 可能会不出现onDestory, onStop, onPause而程序就被killed掉了,这也就是为什么onSaveInstanceState在onPause之前调用.

4. onPuase之后, 要过一些时间才会调用onStop. 所以onPause之后,可以马上调用onResume回来.

参考: Android 高级编程

http://androidappdocs.appspot.com/guide/topics/fundamentals.html#acttask

Have a good day ;v)
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