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C#封装的一个串口操作类(可用于Win CE)

2008-01-25 16:16 411 查看
作者:未知 来源:月光软件站 加入时间:2005-2-28 月光软件站
using System;

using System.Runtime.InteropServices;

namespace NativeDll

{

/// <summary>

/// SerialPort 的摘要说明。

/// </summary>

public class SerialPort

{

#region 申明要引用的和串口调用有关的API

//win32 api constants

private const uint GENERIC_READ = 0x80000000;

private const uint GENERIC_WRITE = 0x40000000;

private const int OPEN_EXISTING = 3;

private const int INVALID_HANDLE_VALUE = -1;

private const int MAXBLOCK = 4096;

private const uint PURGE_TXABORT = 0x0001; // Kill the pending/current writes to the comm port.

private const uint PURGE_RXABORT = 0x0002; // Kill the pending/current reads to the comm port.

private const uint PURGE_TXCLEAR = 0x0004; // Kill the transmit queue if there.

private const uint PURGE_RXCLEAR = 0x0008; // Kill the typeahead buffer if there.

[StructLayout(LayoutKind.Sequential)]

private struct DCB

{

//taken from c struct in platform sdk

public int DCBlength; // sizeof(DCB)

public int BaudRate; // current baud rate

public int fBinary; // binary mode, no EOF check

public int fParity; // enable parity checking

public int fOutxCtsFlow; // CTS output flow control

public int fOutxDsrFlow; // DSR output flow control

public int fDtrControl; // DTR flow control type

public int fDsrSensitivity; // DSR sensitivity

public int fTXContinueOnXoff; // XOFF continues Tx

public int fOutX; // XON/XOFF out flow control

public int fInX; // XON/XOFF in flow control

public int fErrorChar; // enable error replacement

public int fNull; // enable null stripping

public int fRtsControl; // RTS flow control

public int fAbortOnError; // abort on error

public int fDummy2; // reserved

public ushort wReserved; // not currently used

public ushort XonLim; // transmit XON threshold

public ushort XoffLim; // transmit XOFF threshold

public byte ByteSize; // number of bits/byte, 4-8

public byte Parity; // 0-4=no,odd,even,mark,space

public byte StopBits; // 0,1,2 = 1, 1.5, 2

public char XonChar; // Tx and Rx XON character

public char XoffChar; // Tx and Rx XOFF character

public char ErrorChar; // error replacement character

public char EofChar; // end of input character

public char EvtChar; // received event character

public ushort wReserved1; // reserved; do not use

}

[StructLayout(LayoutKind.Sequential)]

private struct COMMTIMEOUTS

{

public int ReadIntervalTimeout;

public int ReadTotalTimeoutMultiplier;

public int ReadTotalTimeoutConstant;

public int WriteTotalTimeoutMultiplier;

public int WriteTotalTimeoutConstant;

}

[StructLayout(LayoutKind.Sequential)]

private struct OVERLAPPED

{

public int Internal;

public int InternalHigh;

public int Offset;

public int OffsetHigh;

public int hEvent;

}

[StructLayout(LayoutKind.Sequential)]

private struct COMSTAT

{

/*public int fCtsHold;

public int fDsrHold;

public int fRlsdHold;

public int fXoffHold;

public int fXoffSent;

public int fEof;

public int fTxim;

public int fReserved;

public int cbInQue;

public int cbOutQue;*/

// Should have a reverse, i don't know why!!!!!

public int cbOutQue;

public int cbInQue;

public int fReserved;

public int fTxim;

public int fEof;

public int fXoffSent;

public int fXoffHold;

public int fRlsdHold;

public int fDsrHold;

public int fCtsHold;

}

#if FULLFRAMEWORK

[DllImport("kernel32")]

private static extern int CreateFile(

string lpFileName, // file name

uint dwDesiredAccess, // access mode

int dwShareMode, // share mode

int lpSecurityAttributes, // SD

int dwCreationDisposition, // how to create

int dwFlagsAndAttributes, // file attributes

int hTemplateFile // handle to template file

);

#else

[DllImport("coredll")]

private static extern int CreateFile(

string lpFileName, // file name

uint dwDesiredAccess, // access mode

int dwShareMode, // share mode

int lpSecurityAttributes, // SD

int dwCreationDisposition, // how to create

int dwFlagsAndAttributes, // file attributes

int hTemplateFile // handle to template file

);

#endif

#if FULLFRAMEWORK

[DllImport("kernel32")]

private static extern bool GetCommState(

int hFile, // handle to communications device

ref DCB lpDCB // device-control block

);

#else

[DllImport("coredll")]

private static extern bool GetCommState(

int hFile, // handle to communications device

ref DCB lpDCB // device-control block

);

#endif

#if FULLFRAMEWORK

[DllImport("kernel32")]

private static extern bool BuildCommDCB(

string lpDef, // device-control string

ref DCB lpDCB // device-control block

);

#else

[DllImport("coredll")]

private static extern bool BuildCommDCB(

string lpDef, // device-control string

ref DCB lpDCB // device-control block

);

#endif

#if FULLFRAMEWORK

[DllImport("kernel32")]

private static extern bool SetCommState(

int hFile, // handle to communications device

ref DCB lpDCB // device-control block

);

#else

[DllImport("coredll")]

private static extern bool SetCommState(

int hFile, // handle to communications device

ref DCB lpDCB // device-control block

);

#endif

#if FULLFRAMEWORK

[DllImport("kernel32")]

private static extern bool GetCommTimeouts(

int hFile, // handle to comm device

ref COMMTIMEOUTS lpCommTimeouts // time-out values

);

#else

[DllImport("coredll")]

private static extern bool GetCommTimeouts(

int hFile, // handle to comm device

ref COMMTIMEOUTS lpCommTimeouts // time-out values

);

#endif

#if FULLFRAMEWORK

[DllImport("kernel32")]

private static extern bool SetCommTimeouts(

int hFile, // handle to comm device

ref COMMTIMEOUTS lpCommTimeouts // time-out values

);

#else

[DllImport("coredll")]

private static extern bool SetCommTimeouts(

int hFile, // handle to comm device

ref COMMTIMEOUTS lpCommTimeouts // time-out values

);

#endif

#if FULLFRAMEWORK

[DllImport("kernel32")]

private static extern bool ReadFile(

int hFile, // handle to file

byte[] lpBuffer, // data buffer

int nNumberOfBytesToRead, // number of bytes to read

ref int lpNumberOfBytesRead, // number of bytes read

ref OVERLAPPED lpOverlapped // overlapped buffer

);

#else

[DllImport("coredll")]

private static extern bool ReadFile(

int hFile, // handle to file

byte[] lpBuffer, // data buffer

int nNumberOfBytesToRead, // number of bytes to read

ref int lpNumberOfBytesRead, // number of bytes read

ref OVERLAPPED lpOverlapped // overlapped buffer

);

#endif

#if FULLFRAMEWORK

[DllImport("kernel32")]

private static extern bool WriteFile(

int hFile, // handle to file

byte[] lpBuffer, // data buffer

int nNumberOfBytesToWrite, // number of bytes to write

ref int lpNumberOfBytesWritten, // number of bytes written

ref OVERLAPPED lpOverlapped // overlapped buffer

);

#else

[DllImport("coredll")]

private static extern bool WriteFile(

int hFile, // handle to file

byte[] lpBuffer, // data buffer

int nNumberOfBytesToWrite, // number of bytes to write

ref int lpNumberOfBytesWritten, // number of bytes written

ref OVERLAPPED lpOverlapped // overlapped buffer

);

#endif

#if FULLFRAMEWORK

[DllImport("kernel32")]

private static extern bool CloseHandle(

int hObject // handle to object

);

#else

[DllImport("coredll")]

private static extern bool CloseHandle(

int hObject // handle to object

);

#endif

#if FULLFRAMEWORK

[DllImport("kernel32")]

private static extern bool ClearCommError(

int hFile, // handle to file

ref int lpErrors,

ref COMSTAT lpStat

);

#else

[DllImport("coredll")]

private static extern bool ClearCommError(

int hFile, // handle to file

ref int lpErrors,

ref COMSTAT lpStat

);

#endif

#if FULLFRAMEWORK

[DllImport("kernel32")]

private static extern bool PurgeComm(

int hFile, // handle to file

uint dwFlags

);

#else

[DllImport("coredll")]

private static extern bool PurgeComm(

int hFile, // handle to file

uint dwFlags

);

#endif

#if FULLFRAMEWORK

[DllImport("kernel32")]

private static extern bool SetupComm(

int hFile,

int dwInQueue,

int dwOutQueue

);

#else

[DllImport("coredll")]

private static extern bool SetupComm(

int hFile,

int dwInQueue,

int dwOutQueue

);

#endif

#endregion

// SerialPort的成员变量

private int hComm = INVALID_HANDLE_VALUE;

private bool bOpened = false;

public bool Opened

{

get

{

return bOpened;

}

}

/// <summary>

///串口的初始化函数

///lpFileName 端口名

///baudRate 波特率

///parity 校验位

///byteSize 数据位

///stopBits 停止位

/// <summary>

public bool OpenPort(string lpFileName,int baudRate,byte parity, byte byteSize, byte stopBits)

{

// OPEN THE COMM PORT.

hComm = CreateFile(lpFileName ,GENERIC_READ | GENERIC_WRITE, 0, 0, OPEN_EXISTING, 0, 0);

// IF THE PORT CANNOT BE OPENED, BAIL OUT.

if(hComm == INVALID_HANDLE_VALUE)

{

return false;

}

SetupComm(hComm, MAXBLOCK, MAXBLOCK);

// SET THE COMM TIMEOUTS.

COMMTIMEOUTS ctoCommPort = new COMMTIMEOUTS();

GetCommTimeouts(hComm,ref ctoCommPort);

ctoCommPort.ReadIntervalTimeout = Int32.MaxValue;

ctoCommPort.ReadTotalTimeoutConstant = 0;

ctoCommPort.ReadTotalTimeoutMultiplier = 0;

ctoCommPort.WriteTotalTimeoutMultiplier = 10;

ctoCommPort.WriteTotalTimeoutConstant = 1000;

SetCommTimeouts(hComm,ref ctoCommPort);

// SET BAUD RATE, PARITY, WORD SIZE, AND STOP BITS.

// THERE ARE OTHER WAYS OF DOING SETTING THESE BUT THIS IS THE EASIEST.

// IF YOU WANT TO LATER ADD CODE FOR OTHER BAUD RATES, REMEMBER

// THAT THE ARGUMENT FOR BuildCommDCB MUST BE A POINTER TO A STRING.

// ALSO NOTE THAT BuildCommDCB() DEFAULTS TO NO HANDSHAKING.

DCB dcbCommPort = new DCB();

dcbCommPort.DCBlength = Marshal.SizeOf(dcbCommPort);

GetCommState(hComm, ref dcbCommPort);

dcbCommPort.BaudRate = baudRate;

dcbCommPort.Parity = parity;

dcbCommPort.ByteSize = byteSize;

dcbCommPort.StopBits = stopBits;

SetCommState(hComm, ref dcbCommPort);

PurgeComm(hComm, PURGE_RXCLEAR | PURGE_RXABORT);

PurgeComm(hComm, PURGE_TXCLEAR | PURGE_TXABORT);

bOpened = true;

return true;

}

// 关闭串口

public bool ClosePort()

{

if (hComm == INVALID_HANDLE_VALUE)

{

return false;

}

if (CloseHandle(hComm))

{

hComm = INVALID_HANDLE_VALUE;

bOpened = false;

return true;

}

else

{

return false;

}

}

// 往串口写数据

public bool WritePort(byte[] WriteBytes)

{

if (hComm == INVALID_HANDLE_VALUE)

{

return false;

}

COMSTAT ComStat = new COMSTAT();

int dwErrorFlags = 0;

ClearCommError(hComm, ref dwErrorFlags, ref ComStat);

if (dwErrorFlags != 0)

PurgeComm(hComm, PURGE_TXCLEAR | PURGE_TXABORT);

OVERLAPPED ovlCommPort = new OVERLAPPED();

int BytesWritten = 0;

return WriteFile(hComm, WriteBytes, WriteBytes.Length, ref BytesWritten, ref ovlCommPort);

}

// 从串口读数据

public bool ReadPort(int NumBytes, ref byte[] commRead)

{

if (hComm == INVALID_HANDLE_VALUE)

{

return false;

}

COMSTAT ComStat = new COMSTAT();

int dwErrorFlags = 0;

ClearCommError(hComm, ref dwErrorFlags, ref ComStat);

if (dwErrorFlags != 0)

PurgeComm(hComm, PURGE_RXCLEAR | PURGE_RXABORT);

if (ComStat.cbInQue > 0)

{

OVERLAPPED ovlCommPort = new OVERLAPPED();

int BytesRead = 0;

return ReadFile(hComm, commRead, NumBytes, ref BytesRead, ref ovlCommPort);

}

else

{

return false;

}

}

}

}


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