C#设计模式(4)
2007-03-21 13:34
162 查看
工厂模式专门负责将大量有共同接口的类实例化。工厂模式可以动态决定将哪一个类实例化,不必事先知道每次要实例化哪一个类。工厂模式有以下几种形态:
简单工厂(Simple Factory)模式
工厂方法(Factory Method)模式
抽象工厂(Abstract Factory)模式
Simple Factory模式实际上不是GoF 23个设计模式中的一员。
![](http://www.cnblogs.com/images/cnblogs_com/zhenyulu/Pic38.gif)
工厂类角色Creator (LightSimpleFactory):工厂类在客户端的直接控制下(Create方法)创建产品对象。
抽象产品角色Product (Light):定义简单工厂创建的对象的父类或它们共同拥有的接口。可以是一个类、抽象类或接口。
具体产品角色ConcreteProduct (BulbLight, TubeLight):定义工厂具体加工出的对象。
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
using System;
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public abstract class Light
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public abstract void TurnOn();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public abstract void TurnOff();
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public class BulbLight : Light
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public override void TurnOn()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("Bulb Light is Turned on");
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public override void TurnOff()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("Bulb Light is Turned off");
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public class TubeLight : Light
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public override void TurnOn()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("Tube Light is Turned on");
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public override void TurnOff()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("Tube Light is Turned off");
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public class LightSimpleFactory
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public Light Create(string LightType)
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
if(LightType == "Bulb")
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
return new BulbLight();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
else if(LightType == "Tube")
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
return new TubeLight();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
else
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
return null;
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public class Client
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
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public static void Main()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
LightSimpleFactory lsf = new LightSimpleFactory();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Light l = lsf.Create("Bulb");
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l.TurnOn();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l.TurnOff();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("-----------------");
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l = lsf.Create("Tube");
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l.TurnOn();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l.TurnOff();
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
除了上面的用法外,在有些情况下Simple Factory可以由抽象产品角色扮演,一个抽象产品类同时是子类的工厂。
![](http://www.cnblogs.com/images/cnblogs_com/zhenyulu/Pic39.gif)
程序举例:
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
using System;
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public class Light
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public virtual void TurnOn()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public virtual void TurnOff()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public static Light Create(string LightType)
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
if(LightType == "Bulb")
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
return new BulbLight();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
else if(LightType == "Tube")
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
return new TubeLight();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
else
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
return null;
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public class BulbLight : Light
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public override void TurnOn()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("Bulb Light is Turned on");
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public override void TurnOff()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("Bulb Light is Turned off");
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public class TubeLight : Light
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public override void TurnOn()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("Tube Light is Turned on");
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public override void TurnOff()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("Tube Light is Turned off");
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public class Client
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public static void Main()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Light l = Light.Create("Bulb");
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l.TurnOn();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l.TurnOff();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("-----------------");
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l = Light.Create("Tube");
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l.TurnOn();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l.TurnOff();
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
Simple Factory模式演化(二)
三个角色全部合并:
![](http://www.cnblogs.com/images/cnblogs_com/zhenyulu/Pic40.gif)
与单件模式(Singleton)相近,但是有区别。
工厂类含有必要的判断逻辑,可以决定在什么时候创建哪一个产品类的实例,客户端可以免除直接创建产品对象的责任,而仅仅"消费"产品。简单工厂模式通过这种做法实现了对责任的分割。
缺点:
当产品有复杂的多层等级结构时,工厂类只有自己,以不变应万变,就是模式的缺点。因为工厂类集中了所有产品创建逻辑,一旦不能正常工作,整个系统都要受到影响。
同时,系统扩展困难,一旦添加新产品就不得不修改工厂逻辑,有可能造成工厂逻辑过于复杂。
另外,简单工厂模式通常使用静态工厂方法,这使得无法由子类继承,造成工厂角色无法形成基于继承的等级结构。
简单工厂(Simple Factory)模式
工厂方法(Factory Method)模式
抽象工厂(Abstract Factory)模式
一、 简单工厂(Simple Factory)模式
Simple Factory模式根据提供给它的数据,返回几个可能类中的一个类的实例。通常它返回的类都有一个公共的父类和公共的方法。Simple Factory模式实际上不是GoF 23个设计模式中的一员。
二、 Simple Factory模式角色与结构:
![](http://www.cnblogs.com/images/cnblogs_com/zhenyulu/Pic38.gif)
工厂类角色Creator (LightSimpleFactory):工厂类在客户端的直接控制下(Create方法)创建产品对象。
抽象产品角色Product (Light):定义简单工厂创建的对象的父类或它们共同拥有的接口。可以是一个类、抽象类或接口。
具体产品角色ConcreteProduct (BulbLight, TubeLight):定义工厂具体加工出的对象。
三、 程序举例:
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
using System;
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public abstract class Light
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public abstract void TurnOn();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public abstract void TurnOff();
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public class BulbLight : Light
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public override void TurnOn()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("Bulb Light is Turned on");
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public override void TurnOff()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("Bulb Light is Turned off");
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public class TubeLight : Light
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public override void TurnOn()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("Tube Light is Turned on");
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public override void TurnOff()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("Tube Light is Turned off");
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public class LightSimpleFactory
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public Light Create(string LightType)
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
if(LightType == "Bulb")
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
return new BulbLight();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
else if(LightType == "Tube")
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
return new TubeLight();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
else
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
return null;
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public class Client
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public static void Main()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
LightSimpleFactory lsf = new LightSimpleFactory();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Light l = lsf.Create("Bulb");
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l.TurnOn();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l.TurnOff();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("-----------------");
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l = lsf.Create("Tube");
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l.TurnOn();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l.TurnOff();
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
四、 Simple Factory模式演化
Simple Factory模式演化(一)除了上面的用法外,在有些情况下Simple Factory可以由抽象产品角色扮演,一个抽象产品类同时是子类的工厂。
![](http://www.cnblogs.com/images/cnblogs_com/zhenyulu/Pic39.gif)
程序举例:
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
using System;
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public class Light
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public virtual void TurnOn()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public virtual void TurnOff()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public static Light Create(string LightType)
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
if(LightType == "Bulb")
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
return new BulbLight();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
else if(LightType == "Tube")
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
return new TubeLight();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
else
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
return null;
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public class BulbLight : Light
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public override void TurnOn()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("Bulb Light is Turned on");
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public override void TurnOff()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("Bulb Light is Turned off");
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public class TubeLight : Light
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public override void TurnOn()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("Tube Light is Turned on");
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public override void TurnOff()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("Tube Light is Turned off");
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/None.gif)
public class Client
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
public static void Main()
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockStart.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/ContractedSubBlock.gif)
![](http://www.cnblogs.com/Images/dot.gif)
{
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Light l = Light.Create("Bulb");
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l.TurnOn();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l.TurnOff();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
Console.WriteLine("-----------------");
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l = Light.Create("Tube");
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l.TurnOn();
![](http://www.cnblogs.com/Images/OutliningIndicators/InBlock.gif)
l.TurnOff();
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedSubBlockEnd.gif)
}
![](http://www.cnblogs.com/Images/OutliningIndicators/ExpandedBlockEnd.gif)
}
Simple Factory模式演化(二)
三个角色全部合并:
![](http://www.cnblogs.com/images/cnblogs_com/zhenyulu/Pic40.gif)
与单件模式(Singleton)相近,但是有区别。
五、 优点与缺点:
优点:工厂类含有必要的判断逻辑,可以决定在什么时候创建哪一个产品类的实例,客户端可以免除直接创建产品对象的责任,而仅仅"消费"产品。简单工厂模式通过这种做法实现了对责任的分割。
缺点:
当产品有复杂的多层等级结构时,工厂类只有自己,以不变应万变,就是模式的缺点。因为工厂类集中了所有产品创建逻辑,一旦不能正常工作,整个系统都要受到影响。
同时,系统扩展困难,一旦添加新产品就不得不修改工厂逻辑,有可能造成工厂逻辑过于复杂。
另外,简单工厂模式通常使用静态工厂方法,这使得无法由子类继承,造成工厂角色无法形成基于继承的等级结构。
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