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经典排序算法的C++ template封装

2007-01-19 14:50 369 查看
这几天在网上看到有人总结了4种比较常见简单的排序的算法,并用C#实现了出来。看了之后不由的想起了大学时候学<<数据结构>>的情景, 忍不住用C++实现了一遍,除了冒泡排序, 选择排序, 插入排序,希尔排序之外, 还包括了算法复杂度较好的快速排序与堆排序。 然后用C++强大的模板功能实现了一个基于policy的Sort函数, 很明显,这个Sort函数是以排序算法为policy的。 这里利用了不同的模板技术实作出多个版本的Sort函数,并比较了它们的优劣。
好了,闲话不说, 下面给出6种排序算法, 每种算法用一个class包装, 代码的注释应该能很好的解释这些算法。

// sort type: bubble sort
// complexity: O(n^2)
// Algorithm: compare adjcent elements and swap if not meet the compare criterion.
template<typename T>
struct BubbleSorter
{
void Sort(T list[], int n)
{
bool bIsDone = false;
for(int i = n-1; i > 0 && !bIsDone; --i)
{
bIsDone = true; // if no sway happened, then this list is already sorted.
for(int j = 0; j < i; ++j)
{
if(list[j+1] < list[j])
{
bIsDone = false;

int tmp = list[j+1];
list[j+1] = list[j];
list[j] = tmp;
}
}
}
}
};

// sort type: selection sort
// complexity: O(n^2)
// Algorithm: select the minimum element and move it to the front.
template<typename T>
struct SelectionSorter
{
void Sort(T list[], int n)
{
int nIndexOfMin;
for(int i = 0; i < n-1; ++i)
{
nIndexOfMin = i;
for(int j = i+1; j < n; ++j)
{
if(list[j] < list[nIndexOfMin])
nIndexOfMin = j;
}

// swap the minimum element with the front element
if(nIndexOfMin != i)
{
int tmp = list[i];
list[i] = list[nIndexOfMin];
list[nIndexOfMin] = tmp;
}

}
}
};

// sort type: selection sort
// complexity: O(n^2)
// Algorithm: insert the n+1 element to an already sorted n element array
template <typename T>
struct InsertionSorter
{
void Sort(T list[], int n)
{
for(int i = 1; i <= n-1; ++i)
{
int nInsert = list[i];
int j = i - 1;
while(j >= 0 && list[j] > nInsert)
{
list[j+1] = list[j];
--j;
}
list[j+1] = nInsert;
}
}
};

// sort type: shell sort
// complexity: O(n^1.5...)
// Algorithm: separate the list into several sublist and sort them respectively
// then decrease the number of sublist and sort until only one sublist.
template <typename T>
struct ShellSorter
{
void Sort(T list[], int n)
{
int gap = n / 2;
// decrease the gap: gap = gap / 2
while(gap > 0)
{
// insertion sort in each gap
// in first execution, gap is the second sublist's first element
for(int i = gap; i <= n-1; ++i) // sub list execute insertion sort in turn.
{
int tmp = list[i]; // store the element to insert
int j = i;
while(j >= gap && list[j-gap] > tmp) // important: j >= gap, or else j<0 when out of the loop
{
list[j] = list[j-gap];
j = j-gap;
}
list[j] = tmp;
}

gap /= 2; // decrease gap
}
}
};

// sort type: quick sort
// complexity: O(n*logn)
// Algorithm: partite the list in 2 sub list based on its first element, pivot, one list greater than pivot
// and another less than pivot, this time pivot is in this right position. do this to each sublist recusively
// until the sublist length equals 0
template <typename T>
struct QuickSorter
{
void Sort(T list[], int n)
{
QuickSort(list, 0, n-1);
}

private:
// partite the list in 2 sublists, nPivot will be in the right position.
int Partition(T list[], int low, int high)
{
int nPivot = list[low];
int nPivotPos = low;
for(int i = low + 1; i <= high ; ++i)
{
if(list[i] < nPivot && ++nPivotPos != i) //++pivotpos != i is very tricky
{
int tmp = list[nPivotPos];
list[nPivotPos] = list[i];
list[i] = tmp;
}
}
// in the previous loop, we just calculate the final pivot position and move the large number
// to the 2nd sublist, small number to the 1st sublist by swap. and after doing that, we put the
// pivot in the right position here.
int t = list[nPivotPos];
list[nPivotPos] = list[low];
list[low] = t;

return nPivotPos;
}

void QuickSort(T list[], int first, int last)
{
if(first < last)// end condition-this sublist just has 1 element
{
int nPivotPos = Partition(list, first, last);
QuickSort(list, first, nPivotPos-1);
QuickSort(list, nPivotPos+1, last);
}
}
};

// sort type: Heap sort
// complexity: O(n*logn)
// Algorithm: construct a max heap from the list, swap the first element (the heap root) with the last
// element. adjust the previous (n-1) elements to a heap again and swap to its end again, do it
// until the heap has only one element
template <typename T>
struct HeapSorter
{
void Sort(T list[], int n)
{
// make the heap. n/2 is the last non-leaf node.
for(int i = n / 2; i >= 0; --i) FilterDown(list, i, n-1);

// move the root element (the last) to the end one by one as the heap decrease its size...
for(int i = n-1; i >= 1; --i)
{
int tmp = list[0];
list[0] = list[i];
list[i] = tmp;

// adjust the heap to be a max heap
FilterDown(list, 0, i-1);
}
}

private:
void FilterDown(T list[], int nStart, int nEndOfHeap)
{
int i = nStart, j = 2*i+1;
int temp = list[i];
while(j <= nEndOfHeap)
{
if(j+1 <= nEndOfHeap && list[j] < list[j+1]) j++; //get the larger subnode
if(temp >= list[j]) break; // do we need swap the larger subnode with the parent node
else{list[i] = list[j]; i = j; j = 2*i+1;} // adjust its subnode because it is modified
}
list[i] = temp;
}
};

OK, 下面我们希望能用一个模板函数来灵活的调用这些算法,细细一看,我们有两个参数:排序算法与被排序元素类型, 于是, 我们第一个Sort函数的版本应声而出:

// trick: normal template parameter
// usage: Sort1<BubbleSorter<int>, int>(list, sizof(list)/sizeof(list[0]));
template <class SortPolicy, typename T>
void Sort1(T list[], int n)
{
SortPolicy().Sort(list, n);
};

但是正如注释中所言, 我们要这么调用这个函数:Sort1<BubbleSorter<int>, int>(list, sizof(list)/sizeof(list[0]))这么些模板参数要制定,实在是太不方便了, 而且我们可以看到这里两个int就是冗余了,如果把他们写成不同的类型,就无法保证其正确性(或编译或运行)。我们有必要消除这个冗余, 也许你注意到SortPolicy中的那个int应该可以由第二个模板T参数提供,一个模板参数由另一个模板参数决定,对, 我们需要的就是模板模板参数(template template paramter):

// trick: template template paramter
// usage: Sort2<int, BubbleSorter>(list, sizeof(list)/sizeof(list[0]));
template<typename T, template <typename U> class SortPolicy>
void Sort2(T list[], int n)
{
SortPolicy<T>().Sort(list, n);
}

这样我们就可以这么使用: Sort2<int, BubbleSorter>(list, sizeof(list)/sizeof(list[0])); 嗯, 比Sort1要好些了,但是因为我们知道list的元素类型了,如果这个int能够直接从list推出了, 我们就只需要写一个模板参数了,解决方法出奇的简单,调换模板参数的声明顺序:

// trick: template template paramter, make the second parameter deduced fromt the parameter
// usage: Sort3<BubbleSorter>(list, sizeof(list)/sizeof(list[0]));
template<template <typename U> class SortPolicy, typename T>
void Sort3(T list[], int n)
{
SortPolicy<T>().Sort(list, n);
}

试试Sort3<BubbleSorter>(list, sizeof(list)/sizeof(list[0]));是不是很更简单了:)

当然,C++中模板太灵活了, 我们还可以有其他实现,并且有的还不比Sort3这个版本差.(如下Sort5). 首先, Sort4用了类似于trait的技巧,排序的元素类型从排序的类中得出:

//to use this sort function, define sort classes like this:
//template<typename T>
//struct BubbleSorter
//{
// typedef T elementtype;
// void Sort(T list[], int n){...}
//};
// trick: type trait
// usage: Sort4<BubbleSorter<int> >(list, sizeof(list)/sizeof(list[0]));
template<class SortPolicy>
void Sort4(typename SortPolicy::elementtype list[], int n)
{
SortPolicy().Sort(list, n);
};

代码应该能很好的解释它自己了。当然,它还不能从list的元素类型来推出SortPolicy类的模板参数类型。下一个版本Sort5, 可以与Sort3相媲美, 它采用的是成员模板参数:

//to use this sort function, define sort classes like this:
//struct BubbleSorter
//{
// template<typename T>
// void Sort(T list[], int n){...}
//};
// trick: member template
// usage: Sort5<BubbleSorter>(list, sizeof(list)/sizeof(list[0]));
template<class SortPolicy, typename T>
void Sort5(T list[], int n)
{
SortPolicy().Sort(list, n);
}

这里, 我们的排序的类不再是模板类,但其Sort函数为成员模板函数。这样,该模板函数就能根据其参数list元素类型推导其模板参数类型。

具体使用如下:

template<typename T>
void Output(const string& strSortType, T list[], int n)
{
cout<<strSortType<<":";
for(int i = 0; i < n; ++i) cout<<list[i]<<" ";
cout<<endl;
}
int main(int argc, char *argv[])
{
int list[] = {1, 2, 5, 7, 0, 12, 67, 0, 0 ,3,6,9};
int n = sizeof(list)/sizeof(list[0]);
//Bubble Sort
Sort1<BubbleSorter<int>, int>(list, n); Output("Bubble Sort", list, n);
Sort2<int, BubbleSorter>(list, n); Output("Bubble Sort", list, n);
Sort3<BubbleSorter>(list, n); Output("Bubble Sort", list, n);
//Sort4<BubbleSorter<int> >(list, n); Output("Bubble Sort", list, n);
//Sort5<BubbleSorter>(list, n); Output("Bubble Sort", list, n);

//Quick Sort
Sort1<QuickSorter<int>, int>(list, n); Output("Quick Sort", list, n);
Sort2<int, QuickSorter>(list, n); Output("Quick Sort", list, n);
Sort3<QuickSorter>(list, n); Output("Quick Sort", list, n);
//Sort2<QuickSorter<int> >(list, n); Output("Quick Sort", list, n);
//Sort3<QuickSorter>(list, n); Output("Quick Sort", list, n);

return 0;
}

好了,至此, 6种排序算法,5种C++模板的应用,在此完成结合。
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